Butchering

Butchering is a Gathering Profession that allows the player to harvest and refine resources from the carcasses of low-level creatures.

Bonuses[edit]

Arrow.pngFor every increase in Logging's Mastery Level, the player is able to gather higher Tier items.

Efficiency[edit]

See Also: Efficiency

Below is a list of efficiency percentages and their related bonuses:

Percentage Description
20% Reduces gathering time by 2 seconds.
Failure chance reduced to 4%.
40% Grants chance of gathering Rare items.
Grants 2 gathering attempts per node.
Failure chance reduced to 3%.
60% Reduces gathering time by 2 seconds.
Failure chance reduced to 2%.
80% Grants 3 gathering attempts per node.
Failure chance reduced to 1%.
100% Grants chance of Epic items.
Reduces gathering time by 2 seconds.
Failure chance reduced to 0%.

Nodes[edit]

A butchery carcass.

A butchery node can be identified with blood floating above an animal carcass.
There are three tiers of butchery node: Lower, Middle, and Prime. The tier of a node can be determined with the animal's Level:

Arrow.pngLower nodes are of levels 1-8.
Arrow.pngMiddle nodes are of levels 8-?.
Arrow.pngPrime nodes are of levels ?-?.

Workbench[edit]

The Butchery Workbench.

The Butchery Workbench is used to refine resources gathered via butchery.
Nearby workbenches can be identified with the Butchering Icon.png icon on the Minimap.
Items that can be refined using the workbench can be seen below. Players require 5 of any resource to refine it.

Raw Material Refined Into
Xiphoid Process.png Xiphoid Process Bio-Compatible Material.png Bio-Compatible Material
Animal Fat.png Animal Fat Cosmetic Fat.png Cosmetic Fat
Large Bone.png Large Bone Jewellery Bone.png Jewellery Bone
Wolf skin.png Wolf skin Leather.png Leather
Spine.png Spine Nerve Endings.png Nerve Endings