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Guild Invite

Guilds are large, long-term groups of players that encourage teamwork and reward them with perks and bonuses for doing so. Guilds can house up to 30 players, and have a maximum level of 10. Smaller guilds in terms of player size should not limit available guild content.


Once a player reaches Level 10, they can create a guild by speaking to a specific NPC and paying a fee. The player who creates the guild is automatically designated the 'Leader' rank.


Upon joining a guild, players gain access to:

Arrow.pngguild chat.
Arrow.pngguild-only cosmetics.
Arrow.pngGuild Quests.
Arrow.pngthe guild bank.
Arrow.pngthe Guild Hall (planned post-launch).


Guilds are limited to 30 members. A player can join a guild either by invitation or by an accepted join request.


A guild member can be one of four ranks: Leader, Consul, Officer, or Member. Guilds may only have one Leader and 5 officers.
Below is a table containing each rank and their default permissions.

Leader Consul Officer Member
Member Management
Can invite members Yes Yes Yes ?
Can remote members of lower rank Yes Yes Yes ?
Can promote members of up to one rank below current rank Yes Yes Yes ?
Can demote members of lower rank Yes Yes Yes ?
Can see Leader chat Yes Yes Yes ?
Can speak in Leader chat Yes Yes Yes ?
Can set welcome message Yes ? No No
Can edit arena team Yes ? No No
Can start and cancel tournament registration Yes ? No No


"Guilds can level up through various in-game activities, like completing guild tasks. Members will have access to special quests that affect their guild's upgrade points, bonuses, buffs and other rewards. Most guild quests are designed to be completed by groups, but there are some for individual players as well. When a guild meets all the requirements to reach the next level, the Guild Master can level up the guild by paying a fee."

See Also[edit]