Q (Cleric)
Hero | Paladin |
Mastery | Cleric |
Cast Time | 0s |
Damage | 25/35/45/55/65/75/85/95/105/115/125/135 |
Blast Damage | 40/45/50/55/60/65/70/75/80/85/90/95 |
Healing | 15/20/25/30/35/40/45/50/55/60/65/70 |
Cost | 8/10/13/15/18/20/23/25/28/30/33/35 |
Cooldown | 5s |
The Cleric strikes their enemy, dealing physical damage ( Attack Power). An energy zone is created around the enemy where allies gain periodic healing (Spirit). If the Cleric is inside the zone, the ability can be reactivated: The zone explodes, dealing magic damage ( Spell Power) to enemies. The zone disappears after the explosion.
Version history[edit]
Patch | Changes |
---|---|
Original | Q (Cleric) was added to the game. |