Difference between revisions of "Hunter Stance - Ranger Stance"

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Basic attacks deal less damage in the second stance but will slow enemies. When switching to this stance, basic attacks will additionally deal damage to the two nearest targets with on-hit effects for 6 seconds.
 
Basic attacks deal less damage in the second stance but will slow enemies. When switching to this stance, basic attacks will additionally deal damage to the two nearest targets with on-hit effects for 6 seconds.
 
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| cost = | damage = 30/45/60/75/90/105/120/135/150/165/180/195
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| cost = 30/45/60/75/90/105/120/135/150/165/180/195
 
| cooldown = 3
 
| cooldown = 3
 
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Revision as of 22:49, 22 December 2020

Hunter Stance - Ranger Stance.png

colspan="2" class="invalid mastery." |
Hunter Stance - Ranger Stance
Hero [[Invalid mastery.]]
Mastery [[{{{mastery}}}]]
Cost 30/45/60/75/90/105/120/135/150/165/180/195 Mana Icon.png
Cooldown 3s

Champion can toggle between two stances.

While in the first stance, Champion's basic attacks reduce the armor of a target. The effect stacks 5 times. When switching to this stance, the next basic attack will reduce a target's armor by 15 (Dexterity).

Basic attacks deal less damage in the second stance but will slow enemies. When switching to this stance, basic attacks will additionally deal damage to the two nearest targets with on-hit effects for 6 seconds.