Difference between revisions of "Dungeon"
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− | + | [[File:Dungeon Locations.png|thumb|300px|Fixed Dungeon locations in Corepunk.]] | |
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+ | '''Dungeons''' in Corepunk are [[party]]-based, PvE-focused instances that make up a large portion of end-game content. All dungeons have different difficulty levels; the content does not scale based upon group size. They allow for a maximum size of 12-20 players. Dungeons can either have a fixed location or a random location on the map. | ||
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+ | Some dungeons allow opposing parties to enter one instance at the same time, yet these are few and far between. Once a player is kicked from a dungeon party, they will remain an [[Karma System#Green|ally]] until they leave the dungeon. Kicked party members will be teleported out of the dungeon after 1 minute. | ||
+ | |||
+ | ==See Also== | ||
+ | * [[List of Dungeons]] | ||
+ | * [[List of Dungeon Bosses]] |
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File:Dungeon Locations.png
Fixed Dungeon locations in Corepunk.
Dungeons in Corepunk are Party-based, PvE-focused instances that make up a large portion of end-game content. All dungeons have different difficulty levels; the content does not scale based upon group size. They allow for a maximum size of 12-20 players. Dungeons can either have a fixed location or a random location on the map.
Some dungeons allow opposing parties to enter one instance at the same time, yet these are few and far between. Once a player is kicked from a dungeon party, they will remain an ally until they leave the dungeon. Kicked party members will be teleported out of the dungeon after 1 minute.