Difference between revisions of "Butchering"
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==Nodes== | ==Nodes== | ||
{{see|text=Main Article:|[[Gathering#Types]]}} | {{see|text=Main Article:|[[Gathering#Types]]}} | ||
− | |||
A butchery node can be identified with blood floating above a carcass. | A butchery node can be identified with blood floating above a carcass. | ||
There are three tiers of carcass '''node''': Lower, Middle, and Prime. | There are three tiers of carcass '''node''': Lower, Middle, and Prime. | ||
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The possible resources a butchery node can yield are shown below: | The possible resources a butchery node can yield are shown below: | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !Tier!!Appearance | + | !Tier!!Appearance |
|- | |- | ||
− | |Lower||[[Butchery Node.jpg]] | + | |Lower||[[File:Butchery Node.jpg|100px]] |
|- | |- | ||
|Middle | |Middle | ||
Line 17: | Line 16: | ||
|Prime | |Prime | ||
|} | |} | ||
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==Workbench== | ==Workbench== | ||
{{see|[[Workbench]]}} | {{see|[[Workbench]]}} |
Revision as of 19:04, 7 March 2023
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Butchery is a Gathering Profession that allows the player to harvest resources from the carcasses of low-level creatures.
Nodes
See: [[Gathering]]
A butchery node can be identified with blood floating above a carcass. There are three tiers of carcass node: Lower, Middle, and Prime.
Resources
The possible resources a butchery node can yield are shown below:
Tier | Appearance |
---|---|
Lower | |
Middle | |
Prime |
Workbench
See: [[Workbench]]
Nearby Butchery Workbenches can be identified with the icon on the Minimap.
Items that can be refined using the workbench can be seen below. Players require 5 of any resource to refine it.
Resource | Refined Into |
---|---|
Xiphoid Process | Bio-Compatible Material |
Animal Fat | Cosmetic Fat |
? | Jewellery Bone |
? | Nerve Endings |