Difference between revisions of "Butchering"

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The possible resources a butchery node can yield are shown below:
 
The possible resources a butchery node can yield are shown below:
 
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{| class="wikitable"
!Tier!!Appearance!!Resources
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!Node!!Appearance!!Resources
 
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|Lower||[[File:Butchery Node.jpg|100px]]||[[Spine]]
 
|Lower||[[File:Butchery Node.jpg|100px]]||[[Spine]]

Revision as of 19:10, 7 March 2023

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Butchery is a Gathering Profession that allows the player to harvest resources from the carcasses of low-level creatures.

Nodes

See: [[Gathering]]

A butchery node can be identified with blood floating above a carcass.
There are three tiers of butchery node: Lower, Middle, and Prime.

Resources

The possible resources a butchery node can yield are shown below:

Node Appearance Resources
Lower Butchery Node.jpg Spine
Middle
Prime

Workbench

See: [[Workbench]]

Nearby Butchery Workbenches can be identified with the Butchering Icon.png icon on the Minimap.
Items that can be refined using the workbench can be seen below. Players require 5 of any resource to refine it.

Resource Refined Into
Xiphoid Process Bio-Compatible Material
Animal Fat Cosmetic Fat
? Jewellery Bone
? Nerve Endings