Difference between revisions of "Butchering"
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There are three tiers of butchery node: Lower, Middle, and Prime. | There are three tiers of butchery node: Lower, Middle, and Prime. | ||
===Resources=== | ===Resources=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
!Node!!Appearance!!Resources | !Node!!Appearance!!Resources |
Revision as of 21:17, 1 June 2023
Butchery is a Gathering Profession that allows the player to harvest and refine resources from the carcasses of low-level creatures.
Nodes
See: [[Gathering]]
A butchery node can be identified with blood floating above a carcass.
There are three tiers of butchery node: Lower, Middle, and Prime.
Resources
Below is an overview of each node and the resources they drop:
Node | Appearance | Resources |
---|---|---|
Lower | ![]() |
Spine |
Middle | ||
Prime |
Workbench
See: [[Workbench]]
File:Butchery Workbench.jpg
The Butchery Workbench.
The Butchery Workbench is used to refine resources gathered via butchery.
Nearby workbenches can be identified with the icon on the Minimap.
Items that can be refined using the workbench can be seen below. Players require 5 of any resource to refine it.
Resource | Refined Into |
---|---|
Xiphoid Process | Bio-Compatible Material |
Animal Fat | Cosmetic Fat |
Vertebrae | Jewellery Bone |
Spine | Nerve Endings |