Difference between revisions of "Herbalism"
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!Resource!!Refined Into | !Resource!!Refined Into | ||
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− | |[[ | + | |[[Fragrant Root]]||[[Organic Gel]] |
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+ | |[[Hazelnut]]||[[Natural Oil]] | ||
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|[[Jute]]||[[Composite Material]] | |[[Jute]]||[[Composite Material]] | ||
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− | |[[ | + | |[[Silkworm Caterpillar]]||[[Cloth]] |
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[[Category:Gathering Professions]] | [[Category:Gathering Professions]] |
Revision as of 21:44, 1 June 2023
Herbalism is a Gathering Profession that allows the player to harvest and refine resources from bushes.
Nodes
See: [[Gathering]]
A herbalism node takes the form of a vibrant bush.
There are three tiers of herbalist node: Thick Bush, Old Bush, and Ancient Bush.
Resources
Below is an overview of each node and the resources they drop:
Node | Appearance | Resources |
---|---|---|
Thick Bush | 150px | |
Old Bush | 150px | |
Ancient Bush |
Workbench
See: [[Workbench]]
The Herbalism Workbench is used to refine resources gathered via herbalism.
Nearby workbenches can be identified with the icon on the Minimap.
Items that can be refined using the workbench are seen below. Players require 5 of any resource to refine it.
Resource | Refined Into |
---|---|
Fragrant Root | Organic Gel |
Hazelnut | Natural Oil |
Jute | Composite Material |
Silkworm Caterpillar | Cloth |