Difference between revisions of "Herbalism"

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!Resource!!Refined Into
 
!Resource!!Refined Into
 
|-
 
|-
|[[Silkworm Caterpillar]]||[[Cloth]]
+
|[[Fragrant Root]]||[[Organic Gel]]
 +
|-
 +
|[[Hazelnut]]||[[Natural Oil]]
 
|-
 
|-
 
|[[Jute]]||[[Composite Material]]
 
|[[Jute]]||[[Composite Material]]
 
|-
 
|-
|[[Fragrant Root]]||[[Organic Gel]]
+
|[[Silkworm Caterpillar]]||[[Cloth]]
|-
 
|[[Hazelnut]]||[[Natural Oil]]
 
 
|}
 
|}
 
[[Category:Gathering Professions]]
 
[[Category:Gathering Professions]]

Revision as of 21:44, 1 June 2023

Herbalism is a Gathering Profession that allows the player to harvest and refine resources from bushes.

Nodes

See: [[Gathering]]

A herbalism node takes the form of a vibrant bush.
There are three tiers of herbalist node: Thick Bush, Old Bush, and Ancient Bush.

Resources

Below is an overview of each node and the resources they drop:

Node Appearance Resources
Thick Bush 150px
Old Bush 150px
Ancient Bush

Workbench

See: [[Workbench]]

The Herbalism Workbench is used to refine resources gathered via herbalism.
Nearby workbenches can be identified with the Herbalism Icon.png icon on the Minimap.
Items that can be refined using the workbench are seen below. Players require 5 of any resource to refine it.

Resource Refined Into
Fragrant Root Organic Gel
Hazelnut Natural Oil
Jute Composite Material
Silkworm Caterpillar Cloth