Difference between revisions of "Open World"
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==Objects== | ==Objects== | ||
[[File:Furniture Concept Art.jpg|500px|thumb|Furniture lootboxes.]] | [[File:Furniture Concept Art.jpg|500px|thumb|Furniture lootboxes.]] | ||
− | '''Objects''' are assets in the Open World. | + | '''Objects''' are assets in the Open World. Objects can be opened by walking on them, attacking them (referred to as "destructibles") or clicking on them and waiting for a 2-second "'''Activation'''" countdown (referred to as "lootboxes"). |
{{clear|right}} | {{clear|right}} | ||
+ | |||
==See Also== | ==See Also== | ||
:{{arrow}}[https://en.wikipedia.org/wiki/Persistent_world Persistent World] | :{{arrow}}[https://en.wikipedia.org/wiki/Persistent_world Persistent World] |
Latest revision as of 21:32, 5 March 2024
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“The open world in Corepunk offers a dynamic and engaging PvP experience, where players can explore, fight for points of interest, and encounter other players in thrilling and challenging situations.
The Open World is a large area that changes even when the player is not present. One world is shared by players of the same Server.
Objects[edit]
Objects are assets in the Open World. Objects can be opened by walking on them, attacking them (referred to as "destructibles") or clicking on them and waiting for a 2-second "Activation" countdown (referred to as "lootboxes").