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| <includeonly> | | <includeonly> |
− | <div class="infobox-right"> | + | <div class="infobox-right"><!-- |
− | {| class="wikitable" | + | DEFINITIONS |
| + | -->{{#vardefine:hero|{{#switch:{{lc:{{{mastery}}}}} |
| + | |blast medic=Bomber|infiltrator=Bomber|grenadier=Bomber<!-- bomber masteries --> |
| + | |defender=Champion|destroyer=Champion|ranger=Champion<!-- champion masteries --> |
| + | |berserker=Mercenary|engineer=Mercenary|sniper=Mercenary<!-- mercenary masteries --> |
| + | |pyromancer=Pain Reaper|soul eater=Pain Reaper|warlock=Pain Reaper<!-- pain reaper masteries --> |
| + | |cleric=Paladin|crusader=Paladin|hand of the light=Paladin<!-- paladin masteries --> |
| + | |commando=Warmonger|legionary=Warmonger|shaman=Warmonger<!-- warmonger masteries --> |
| + | |#default={{error|Invalid mastery.}}}}}}<!-- default |
| + | -->{{#arraydefine:attributes|{{{attributes|}}}}} |
| + | {| class="wikitable" style="width: 100%;" |
| |- | | |- |
− | | colspan="2" | <center>[[File:{{{icon}}}|link=]]</center> | + | | colspan="2" | <center>{{#vardefine:icon|{{#replace:{{#titleparts:{{PAGENAME}}}}|:|-}}.png}} |
| + | {{#ifexist:File:{{#var:icon}} |
| + | |[[File:{{#var:icon}}|85px]]{{#set:Has icon={{#var:icon}}}} |
| + | |[[File:{{#var:icon}}|Upload a skill icon.]]}} |
| + | </center> |
| |- | | |- |
− | ! colspan="2" style="border-bottom: 0.5rem solid #262831" class="{{lc:{{{hero}}}}}" | {{PAGENAME}} | + | ! colspan="2" class="{{lc:{{#var:hero}}}}" | <center>{{PAGENAME}}</center> |
| |- | | |- |
− | | style="border-right: 3px solid #454856; text-align: right;" | <b>[[Heroes|Hero]]</b> | + | {{InfoboxRow|'''[[Hero]]'''|[[{{#var:hero}}]]}} |
− | | [[{{ucfirst:{{{hero}}}}}]] | + | |- |
| + | {{InfoboxRow|'''[[Mastery]]'''|[[{{{mastery}}}]]}} |
| + | |-<!-- PRE-DEFINED SKILL ATTRIBUTES --> |
| + | {{#if:{{{cast time|}}}|{{InfoboxRow|'''Cast Time'''|{{{cast time}}}s}}}} |
| + | |- |
| + | {{#if:{{{range|}}}|{{InfoboxRow|'''Range'''|{{{range}}}m}}}}<!-- |
| + | |
| + | CUSTOM SKILL ATTRIBUTES |
| + | -->{{#arrayprint:attributes||@|{{InfoboxRow|'''{{#explode:@|:|0}}'''|{{#sub:@|{{#expr:{{#pos:@|:}}+1}}}}}}}} |
| + | |- |
| + | {{#if:{{{cost|}}}|{{InfoboxRow|'''Cost'''|{{stat|{{{cost type|mana}}}|{{{cost}}}|nolabel=true}}}}}} |
| + | |- |
| + | {{#if:{{{cooldown|}}}|{{InfoboxRow|'''Cooldown'''|{{{cooldown}}}s}}}} |
| |- | | |- |
− | | style="border-right: 3px solid #454856; text-align: right;" | <b>Specialization</b>
| |
− | | [[{{ucfirst:{{{hero}}}#{{ucfirst:{{{specialization}}}}}}}|{{ucfirst:{{{specialization}}}}}]]
| |
− | {{#if:{{{charge-time|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Charge time</b></td><td style="word-break: break-word;">{{{charge-time}}} seconds</td></tr>}}{{#if:{{{cast-time|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Cast time</b></td><td style="word-break: break-word;">{{#ifeq: {{{cast-time}}} | 0 | Instant | {{{cast-time}}} seconds</td></tr>}}}}{{#if:{{{re-cast-time|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Re-cast time</b></td><td style="word-break: break-word;">{{{re-cast-time}}} seconds</td></tr>}}{{#if:{{{range|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Range</b></td><td style="word-break: break-word;">{{{range}}} meters</td></tr>}}{{#if:{{{damage|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Damage</b></td><td style="word-break: break-word;">{{{damage}}}</td></tr>}}{{#if:{{{increased-damage|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Increased damage</b></td><td style="word-break: break-word;">{{{increased-damage}}}%</td></tr>}}{{#if:{{{damage-reduction|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Damage reduction</b></td><td style="word-break: break-word;">{{{damage-reduction}}}</td></tr>}}{{#if:{{{blast-damage|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Blast damage</b></td><td style="word-break: break-word;">{{{blast-damage}}}</td></tr>}}{{#if:{{{ricochet-damage|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Ricochet damage</b></td><td style="word-break: break-word;">{{{ricochet-damage}}}</td></tr>}}{{#if:{{{ricochet-healing|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Ricochet healing</b></td><td style="word-break: break-word;">{{{ricochet-healing}}}</td></tr>}}{{#if:{{{healing|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Healing</b></td><td style="word-break: break-word;">{{{healing}}}</td></tr>}}{{#if:{{{shield|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Shield</b></td><td style="word-break: break-word;">{{{shield}}}</td></tr>}}{{#if:{{{shield-power|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Shield power</b></td><td style="word-break: break-word;">{{{shield-power}}}</td></tr>}}{{#if:{{{increased-attack-speed|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Increased attack speed</b></td><td style="word-break: break-word;">{{{increased-attack-speed}}}</td></tr>}}{{#if:{{{increased-attack-power|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Increased attack power</b></td><td style="word-break: break-word;">{{{increased-attack-power}}}</td></tr>}}{{#if:{{{increased-movement-speed|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Increased movement speed</b></td><td style="word-break: break-word;">{{{increased-movement-speed}}}</td></tr>}}{{#if:{{{increased-ability-range|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Increased ability range</b></td><td style="word-break: break-word;">{{{increased-ability-range}}} meters</td></tr>}}{{#if:{{{crowd-control-reduction|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Crowd control reduction</b></td><td style="word-break: break-word;">{{{crowd-control-reduction}}}</td></tr>}}{{#if:{{{increased-health|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Increased health</b></td><td style="word-break: break-word;">{{{increased-health}}}</td></tr>}}{{#if:{{{armor-magic-resistance-reduction|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Armor & magic resistance reduction</b></td><td style="word-break: break-word;">{{{armor-magic-resistance-reduction}}}</td></tr>}}{{#if:{{{bonus-spell-power|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Bonus spell power</b></td><td style="word-break: break-word;">{{{bonus-spell-power}}}</td></tr>}}{{#if:{{{bite-damage|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Bite damage</b></td><td style="word-break: break-word;">{{{bite-damage}}}</td></tr>}}{{#if:{{{cost|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Cost</b></td><td style="word-break: break-word;">{{{cost|}}} {{#if:{{{cost-type|}}}|{{{cost-type}}}}}</td></tr>}}{{#if:{{{re-cast-cost|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Re-cast cost</b></td><td style="word-break: break-word;">{{{re-cast-cost}}}</td></tr>}}{{#if:{{{cooldown|}}}|<tr><td style="border-right: 3px solid #454856; text-align: right;"><b>Cooldown</b></td><td style="word-break: break-word;">{{{cooldown}}} seconds</td></tr>}}
| |
| |} | | |} |
− | <div style="padding-top: 0.75rem;"></div> | + | </div><!-- |
− | </div>
| + | DESCRIPTION |
− | {{{description}}}{{#set:Is skill=true}}{{#set:Has skill name={{ucfirst:{{{name|{{PAGENAME}}}}}}}}}{{#if:{{{hero|}}}|{{#set:Is for hero={{ucfirst:{{{hero}}}}}}}}}{{#if:{{{specialization|}}}|{{#set:Is for specialization={{ucfirst:{{{specialization}}}}}}}[[Category:{{ucfirst:{{{specialization}}}}} skills]]}}{{#if:{{{description|}}}|{{#set:Has description={{ucfirst:{{{description}}}}}}}}}{{#if:{{{icon|}}}|{{#set:Has icon={{{icon}}}}}}}{{#if:{{{charge-time|}}}|{{#set:Has charge time={{ucfirst:{{{charge-time}}}}}}}}}{{#if:{{{cast-time|}}}|{{#set:Has cast time={{ucfirst:{{{cast-time}}}}}}}}}{{#if:{{{range|}}}|{{#set:Has range={{ucfirst:{{{range}}}}}}}}}{{#if:{{{damage|}}}|{{#set:Has damage={{ucfirst:{{{damage}}}}}}}}}{{#if:{{{increased-damage|}}}|{{#set:Has increased damage={{ucfirst:{{{increased-damage}}}}}}}}}{{#if:{{{blast-damage|}}}|{{#set:Has blast damage={{ucfirst:{{{blast-damage}}}}}}}}}{{#if:{{{healing|}}}|{{#set:Has healing={{ucfirst:{{{healing}}}}}}}}}{{#if:{{{shield|}}}|{{#set:Has shield={{ucfirst:{{{shield}}}}}}}}}{{#if:{{{shield-power|}}}|{{#set:Has shield power={{ucfirst:{{{shield-power}}}}}}}}}{{#if:{{{cost|}}}|{{#set:Has cost={{ucfirst:{{{cost}}}}}}}}}{{#if:{{{cost-type|}}}|{{#set:Has cost type={{ucfirst:{{{cost-type}}}}}}}}}{{#if:{{{cooldown|}}}|{{#set:Has cooldown={{ucfirst:{{{cooldown}}}}}}}}}{{#if:{{{increased-health|}}}|{{#set:Has increased health={{ucfirst:{{{increased-health}}}}}}}}}{{#if:{{{increased-attack-power|}}}|{{#set:Has increased attack power={{ucfirst:{{{increased-attack-power}}}}}}}}}{{#if:{{{increased-attack-speed|}}}|{{#set:Has increased attack speed={{ucfirst:{{{increased-attack-speed}}}}}}}}}{{#if:{{{armor-magic-resistance-reduction|}}}|{{#set:Has armor magic resistance reduction={{ucfirst:{{{armor-magic-resistance-reduction}}}}}}}}}{{#if:{{{special|}}}|{{#set:Is special skill={{ucfirst:{{{special}}}}}}}}}{{#if:{{{ricochet-damage|}}}|{{#set:Has ricochet damage={{ucfirst:{{{ricochet-damage}}}}}}}}}{{#if:{{{ricochet-healing|}}}|{{#set:Has ricochet healing={{ucfirst:{{{ricochet-healing}}}}}}}}}{{#if:{{{bonus-spell-power|}}}|{{#set:Has bonus spell power={{ucfirst:{{{bonus-spell-power}}}}}}}}}{{#if:{{{re-cast-time|}}}|{{#set:Has re-cast time={{ucfirst:{{{re-cast-time}}}}}}}}}{{#if:{{{damage-reduction|}}}|{{#set:Has damage reduction={{ucfirst:{{{damage-reduction}}}}}}}}}{{#if:{{{increased-movement-speed|}}}|{{#set:Has increased movement speed={{ucfirst:{{{increased-movement-speed}}}}}}}}}{{#if:{{{crowd-control-reduction|}}}|{{#set:Has crowd control reduction={{ucfirst:{{{crowd-control-reduction}}}}}}}}}{{#if:{{{increased-ability-range|}}}|{{#set:Has increased ability range={{ucfirst:{{{increased-ability-range}}}}}}}}}{{#if:{{{re-cast-cost|}}}|{{#set:Has re-cast cost={{ucfirst:{{{re-cast-cost}}}}}}}}}{{#if:{{{bite-damage|}}}|{{#set:Has bite damage={{ucfirst:{{{bite-damage}}}}}}}}}</includeonly><noinclude>{{Skill info/Documentation}}</noinclude>
| + | -->{{#if:{{{tooltip|}}}|{{quotation|{{{tooltip}}}|game}}}}{{#if:{{{description|}}}|{{{description}}}}}<!-- |
| + | SET PROPERTIES |
| + | -->{{#set:Is skill=true}}{{#if:{{{order|}}}|{{#set:Has skill order={{{order}}}}}}}{{#set:Has skill name={{ucfirst:{{{name|{{PAGENAME}}}}}}}}}{{#if:{{#var:hero}}|{{#set:Is for hero={{#var:hero}}}}}}{{#if:{{{mastery|}}}|{{#set:Has mastery={{ucfirst:{{{mastery}}}}}}}[[Category:{{ucfirst:{{{mastery}}}}} skills]]}}{{#if:{{{description|}}}|{{#set:Has description={{ucfirst:{{{description}}}}}}}}}{{#if:{{{cast time|}}}|{{#set:Has cast time={{ucfirst:{{{cast time}}}}}}}}}{{#if:{{{range|}}}|{{#set:Has range={{ucfirst:{{{range}}}}}}}}}{{#if:{{{cost|}}}|{{#set:Has cost={{ucfirst:{{{cost}}}}}}}}}{{#if:{{{cost type|}}}|{{#set:Has cost type={{ucfirst:{{{cost type}}}}}}}}}{{#if:{{{cooldown|}}}|{{#set:Has cooldown={{ucfirst:{{{cooldown}}}}}}}}}{{#if:{{{special|}}}|{{#set:Is special skill={{ucfirst:{{{special}}}}}}}}}</includeonly><noinclude>{{Skill info/Documentation}}</noinclude> |