Difference between revisions of "Skill info"

m (Tooltip parameter)
 
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<includeonly>
 
<includeonly>
<div class="infobox-right">
+
<div class="infobox-right"><!--
{| class="wikitable"  
+
DEFINITIONS
 +
-->{{#vardefine:hero|{{#switch:{{lc:{{{mastery}}}}}
 +
|blast medic=Bomber|infiltrator=Bomber|grenadier=Bomber<!-- bomber masteries -->
 +
|defender=Champion|destroyer=Champion|ranger=Champion<!-- champion masteries -->
 +
|berserker=Mercenary|engineer=Mercenary|sniper=Mercenary<!-- mercenary masteries -->
 +
|pyromancer=Pain Reaper|soul eater=Pain Reaper|warlock=Pain Reaper<!-- pain reaper masteries -->
 +
|cleric=Paladin|crusader=Paladin|hand of the light=Paladin<!-- paladin masteries -->
 +
|commando=Warmonger|legionary=Warmonger|shaman=Warmonger<!-- warmonger masteries -->
 +
|#default={{error|Invalid mastery.}}}}}}<!-- default
 +
-->{{#arraydefine:attributes|{{{attributes|}}}}}
 +
{| class="wikitable" style="width: 100%;"
 
|-
 
|-
| colspan="2" | <center>[[File:{{{icon}}}|link=]]</center>
+
| colspan="2" | <center>{{#vardefine:icon|{{#replace:{{#titleparts:{{PAGENAME}}}}|:|-}}.png}}
 +
{{#ifexist:File:{{#var:icon}}
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|[[File:{{#var:icon}}|85px]]{{#set:Has icon={{#var:icon}}}}
 +
|[[File:{{#var:icon}}|Upload a skill icon.]]}}
 +
</center>
 
|-
 
|-
! colspan="2" | Skill name here
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! colspan="2" class="{{lc:{{#var:hero}}}}" | <center>{{PAGENAME}}</center>
 
|-
 
|-
| Hero
+
{{InfoboxRow|'''[[Hero]]'''|[[{{#var:hero}}]]}}
| [[{{ucfirst:{{{hero}}}}}]]
 
 
|-
 
|-
| Specialization
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{{InfoboxRow|'''[[Mastery]]'''|[[{{{mastery}}}]]}}
| [[{{ucfirst:{{{hero}}}#{{ucfirst:{{{specialization}}}}}}}|{{ucfirst:{{{specialization}}}}}]]
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|-<!-- PRE-DEFINED SKILL ATTRIBUTES -->
 +
{{#if:{{{cast time|}}}|{{InfoboxRow|'''Cast Time'''|{{{cast time}}}s}}}}
 
|-
 
|-
| Cast time
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{{#if:{{{range|}}}|{{InfoboxRow|'''Range'''|{{{range}}}m}}}}<!--
| Cast time here
+
 
 +
CUSTOM SKILL ATTRIBUTES
 +
-->{{#arrayprint:attributes||@|{{InfoboxRow|'''{{#explode:@|:|0}}'''|{{#sub:@|{{#expr:{{#pos:@|:}}+1}}}}}}}}
 
|-
 
|-
| Range
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{{#if:{{{cost|}}}|{{InfoboxRow|'''Cost'''|{{stat|{{{cost type|mana}}}|{{{cost}}}|nolabel=true}}}}}}
| Range here
 
 
|-
 
|-
| Cost
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{{#if:{{{cooldown|}}}|{{InfoboxRow|'''Cooldown'''|{{{cooldown}}}s}}}}
| Cost here
 
 
|-
 
|-
| Cooldown
 
| Cooldown time here
 
 
|}
 
|}
</div>
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</div><!--
{{{description}}}
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DESCRIPTION
<small>{{#if:{{{charge-time|}}}|<div><span class="text-muted">Charge time:</span> {{{charge-time}}} seconds</div>}}{{#if:{{{cast-time|}}}|<div><span class="text-muted">Cast time:</span> {{#ifeq: {{{cast-time}}} | 0 | Instant | {{{cast-time}}} seconds}}</div>}}{{#if:{{{re-cast-time|}}}|<div><span class="text-muted">Re-cast time:</span> {{{re-cast-time}}}</div>}}{{#if:{{{range|}}}|<div><span class="text-muted">Range:</span> {{{range}}} meters</div>}}{{#if:{{{damage|}}}|<div><span class="text-muted">Damage:</span> {{{damage}}}</div>}}{{#if:{{{increased-damage|}}}|<div><span class="text-muted">Increased damage:</span> {{{increased-damage}}}%</div>}}{{#if:{{{damage-reduction|}}}|<div><span class="text-muted">Damage reduction:</span> {{{damage-reduction}}}</div>}}{{#if:{{{blast-damage|}}}|<div><span class="text-muted">Blast damage:</span> {{{blast-damage}}}</div>}}{{#if:{{{ricochet-damage|}}}|<div><span class="text-muted">Ricochet damage:</span> {{{ricochet-damage}}}</div>}}{{#if:{{{ricochet-healing|}}}|<div><span class="text-muted">Ricochet healing:</span> {{{ricochet-healing}}}</div>}}{{#if:{{{healing|}}}|<div><span class="text-muted">Healing:</span> {{{healing}}}</div>}}{{#if:{{{shield|}}}|<div><span class="text-muted">Shield:</span> {{{shield}}}</div>}}{{#if:{{{shield-power|}}}|<div><span class="text-muted">Shield power:</span> {{{shield-power}}}</div>}}{{#if:{{{increased-attack-speed|}}}|<div><span class="text-muted">Increased attack speed:</span> {{{increased-attack-speed}}}</div>}}{{#if:{{{increased-attack-power|}}}|<div><span class="text-muted">Increased attack power:</span> {{{increased-attack-power}}}</div>}}{{#if:{{{increased-movement-speed|}}}|<div><span class="text-muted">Increased movement speed:</span> {{{increased-movement-speed}}}</div>}}{{#if:{{{increased-ability-range|}}}|<div><span class="text-muted">Increased ability range:</span> {{{increased-ability-range}}} meters</div>}}{{#if:{{{crowd-control-reduction|}}}|<div><span class="text-muted">Crowd control reduction:</span> {{{crowd-control-reduction}}}</div>}}{{#if:{{{increased-health|}}}|<div><span class="text-muted">Increased health:</span> {{{increased-health}}}</div>}}{{#if:{{{armor-magic-resistance-reduction|}}}|<div><span class="text-muted">Armor & magic resistance reduction:</span> {{{armor-magic-resistance-reduction}}}</div>}}{{#if:{{{bonus-spell-power|}}}|<div><span class="text-muted">Bonus spell power:</span> {{{bonus-spell-power}}}</div>}}{{#if:{{{bite-damage|}}}|<div><span class="text-muted">Bite damage:</span> {{{bite-damage}}}</div>}}{{#if:{{{cost|}}}|<div><span class="text-muted">Cost:</span> {{{cost}}} {{#if:{{{cost-type|}}}|{{{cost-type}}}}}</div>}}{{#if:{{{re-cast-cost|}}}|<div><span class="text-muted">Re-cast cost:</span> {{{re-cast-cost}}}</div>}}{{#if:{{{cooldown|}}}|<div><span class="text-muted">Cooldown:</span> {{{cooldown}}} seconds</div>}}</small>
+
-->{{#if:{{{tooltip|}}}|{{quotation|{{{tooltip}}}|game}}}}{{#if:{{{description|}}}|{{{description}}}}}<!--
{{#set:Is skill=true}}{{#set:Has skill name={{ucfirst:{{{name|{{PAGENAME}}}}}}}}}{{#if:{{{hero|}}}|{{#set:Is for hero={{ucfirst:{{{hero}}}}}}}}}{{#if:{{{specialization|}}}|{{#set:Is for specialization={{ucfirst:{{{specialization}}}}}}}[[Category:{{ucfirst:{{{specialization}}}}} skills]]}}{{#if:{{{description|}}}|{{#set:Has description={{ucfirst:{{{description}}}}}}}}}{{#if:{{{icon|}}}|{{#set:Has icon={{{icon}}}}}}}{{#if:{{{charge-time|}}}|{{#set:Has charge time={{ucfirst:{{{charge-time}}}}}}}}}{{#if:{{{cast-time|}}}|{{#set:Has cast time={{ucfirst:{{{cast-time}}}}}}}}}{{#if:{{{range|}}}|{{#set:Has range={{ucfirst:{{{range}}}}}}}}}{{#if:{{{damage|}}}|{{#set:Has damage={{ucfirst:{{{damage}}}}}}}}}{{#if:{{{increased-damage|}}}|{{#set:Has increased damage={{ucfirst:{{{increased-damage}}}}}}}}}{{#if:{{{blast-damage|}}}|{{#set:Has blast damage={{ucfirst:{{{blast-damage}}}}}}}}}{{#if:{{{healing|}}}|{{#set:Has healing={{ucfirst:{{{healing}}}}}}}}}{{#if:{{{shield|}}}|{{#set:Has shield={{ucfirst:{{{shield}}}}}}}}}{{#if:{{{shield-power|}}}|{{#set:Has shield power={{ucfirst:{{{shield-power}}}}}}}}}{{#if:{{{cost|}}}|{{#set:Has cost={{ucfirst:{{{cost}}}}}}}}}{{#if:{{{cost-type|}}}|{{#set:Has cost type={{ucfirst:{{{cost-type}}}}}}}}}{{#if:{{{cooldown|}}}|{{#set:Has cooldown={{ucfirst:{{{cooldown}}}}}}}}}{{#if:{{{increased-health|}}}|{{#set:Has increased health={{ucfirst:{{{increased-health}}}}}}}}}{{#if:{{{increased-attack-power|}}}|{{#set:Has increased attack power={{ucfirst:{{{increased-attack-power}}}}}}}}}{{#if:{{{increased-attack-speed|}}}|{{#set:Has increased attack speed={{ucfirst:{{{increased-attack-speed}}}}}}}}}{{#if:{{{armor-magic-resistance-reduction|}}}|{{#set:Has armor magic resistance reduction={{ucfirst:{{{armor-magic-resistance-reduction}}}}}}}}}{{#if:{{{special|}}}|{{#set:Is special skill={{ucfirst:{{{special}}}}}}}}}{{#if:{{{ricochet-damage|}}}|{{#set:Has ricochet damage={{ucfirst:{{{ricochet-damage}}}}}}}}}{{#if:{{{ricochet-healing|}}}|{{#set:Has ricochet healing={{ucfirst:{{{ricochet-healing}}}}}}}}}{{#if:{{{bonus-spell-power|}}}|{{#set:Has bonus spell power={{ucfirst:{{{bonus-spell-power}}}}}}}}}{{#if:{{{re-cast-time|}}}|{{#set:Has re-cast time={{ucfirst:{{{re-cast-time}}}}}}}}}{{#if:{{{damage-reduction|}}}|{{#set:Has damage reduction={{ucfirst:{{{damage-reduction}}}}}}}}}{{#if:{{{increased-movement-speed|}}}|{{#set:Has increased movement speed={{ucfirst:{{{increased-movement-speed}}}}}}}}}{{#if:{{{crowd-control-reduction|}}}|{{#set:Has crowd control reduction={{ucfirst:{{{crowd-control-reduction}}}}}}}}}{{#if:{{{increased-ability-range|}}}|{{#set:Has increased ability range={{ucfirst:{{{increased-ability-range}}}}}}}}}{{#if:{{{re-cast-cost|}}}|{{#set:Has re-cast cost={{ucfirst:{{{re-cast-cost}}}}}}}}}{{#if:{{{bite-damage|}}}|{{#set:Has bite damage={{ucfirst:{{{bite-damage}}}}}}}}}</includeonly><noinclude>{{Skill info/Documentation}}</noinclude>
+
SET PROPERTIES
 +
-->{{#set:Is skill=true}}{{#if:{{{order|}}}|{{#set:Has skill order={{{order}}}}}}}{{#set:Has skill name={{ucfirst:{{{name|{{PAGENAME}}}}}}}}}{{#if:{{#var:hero}}|{{#set:Is for hero={{#var:hero}}}}}}{{#if:{{{mastery|}}}|{{#set:Has mastery={{ucfirst:{{{mastery}}}}}}}[[Category:{{ucfirst:{{{mastery}}}}} skills]]}}{{#if:{{{description|}}}|{{#set:Has description={{ucfirst:{{{description}}}}}}}}}{{#if:{{{cast time|}}}|{{#set:Has cast time={{ucfirst:{{{cast time}}}}}}}}}{{#if:{{{range|}}}|{{#set:Has range={{ucfirst:{{{range}}}}}}}}}{{#if:{{{cost|}}}|{{#set:Has cost={{ucfirst:{{{cost}}}}}}}}}{{#if:{{{cost type|}}}|{{#set:Has cost type={{ucfirst:{{{cost type}}}}}}}}}{{#if:{{{cooldown|}}}|{{#set:Has cooldown={{ucfirst:{{{cooldown}}}}}}}}}{{#if:{{{special|}}}|{{#set:Is special skill={{ucfirst:{{{special}}}}}}}}}</includeonly><noinclude>{{Skill info/Documentation}}</noinclude>

Latest revision as of 19:31, 2 June 2024

Description[edit]

Displays an information page about a Skill.

Usage[edit]

{{skill info|<order=3>|<icon=Icon>|<mastery=Mastery>|<description=Description>|<name1=Damage>|<attributes=Damage: 1/2/3/4/5/6>|<cooldown=1>}}

Parameters[edit]

To denote changes to a value as the skill levels up, add a "/" between each levelled up stat.

Arrow.pngorder: Defines where the skill appears in a list.
Optional.
Arrow.pngmastery: The Weapon Mastery the skill is from.
Required.
Arrow.pngdescription: A description of what the skill does.
Optional.
Arrow.pngtooltip: The tooltip text that appears upon hovering over the skill.
Optional.
Notes: The tooltip will not show up in {{Skill row}}. Using the description parameter is recommended.
Arrow.pngcast time: The amount of time the skill takes to cast.
Optional.
Arrow.pngcost: How much the skill costs to cast.
Optional.
Arrow.pngcost type: What the skill costs.
Optional.
Arrow.pngcooldown: How long it takes for the skill to be recast again.
Optional.
Arrow.pngattributes: A comma-separated list of the skill's attributes.
Optional.
Notes: If the attribute changes depending on the skill's level, add forward-slashes between each value. e.g. '[attribute1]: [value1], [attribute2]: [value2], etc'

Errors[edit]

Invalid mastery.
No description was provided. Add a description parameter.