Difference between revisions of "Skill info/Documentation"

 
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Displays an information page about a [[skill]].
 
Displays an information page about a [[skill]].
 
==Usage==
 
==Usage==
{{T|skill info|order{{=}}3|icon{{=}}E (Berserker).png|mastery{{=}}berserker|description{{=}}The Berserker leaps into the target location, stunning all enemies within the blast radius for 1 second and dealing '''physical damage (Dexterity)'''.<br>The leap generates 25 rage.|name1{{=}}Damage|value1{{=}}50/65/80/95/110/125/140/155/170/185/200/215|cooldown{{=}}15}}
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{{T|skill info|order{{=}}3|icon{{=}}Icon|mastery{{=}}Mastery|description{{=}}Description|name1{{=}}Damage|attributes{{=}}Damage: 1/2/3/4/5/6|cooldown{{=}}1}}
  
 
==Parameters==
 
==Parameters==
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{{parameter|order|Defines where the skill appears in a list.|}}
 
{{parameter|order|Defines where the skill appears in a list.|}}
 
{{parameter|mastery|The [[Weapon Mastery]] the skill is from.}}
 
{{parameter|mastery|The [[Weapon Mastery]] the skill is from.}}
{{parameter|description|A description of what the skill does.}}
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{{parameter|description|A description of what the skill does.|}}
{{parameter|cast-time|The amount of time the skill takes to cast.|}}
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{{parameter|tooltip|The tooltip text that appears upon hovering over the skill.||The tooltip will not show up in {{T|Skill row}}. Using the description parameter is recommended.}}
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{{parameter|cast time|The amount of time the skill takes to cast.|}}
 
{{parameter|cost|How much the skill costs to cast.|}}
 
{{parameter|cost|How much the skill costs to cast.|}}
{{parameter|cost-type|What the skill costs.|}}
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{{parameter|cost type|What the skill costs.|}}
 
{{parameter|cooldown|How long it takes for the skill to be recast again.|}}
 
{{parameter|cooldown|How long it takes for the skill to be recast again.|}}
===Custom Attributes===
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{{parameter|attributes|A comma-separated list of the skill's attributes.||If the attribute changes depending on the skill's level, add forward-slashes between each value. e.g. '<code>[attribute1]: [value1], [attribute2]: [value2], etc</code>'}}
All parameters below are optional. If the parameter below is marked as required, it means the parameter is required to create the custom attribute.
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{{parameter|name1 - name5|The name of the custom attribute.}}
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==Errors==
{{parameter|value1 - value5|The value of the custom attribute.}}
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'''Invalid mastery.'''<br>
{{parameter|unit1 - unit5|The units of the custom attribute.|}}
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'''No description was provided. Add a description parameter.'''
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<includeonly>[[Category:Info Templates]]</includeonly>

Latest revision as of 19:42, 2 June 2024

Description[edit]

Displays an information page about a Skill.

Usage[edit]

{{skill info|<order=3>|<icon=Icon>|<mastery=Mastery>|<description=Description>|<name1=Damage>|<attributes=Damage: 1/2/3/4/5/6>|<cooldown=1>}}

Parameters[edit]

To denote changes to a value as the skill levels up, add a "/" between each levelled up stat.

Arrow.pngorder: Defines where the skill appears in a list.
Optional.
Arrow.pngmastery: The Weapon Mastery the skill is from.
Required.
Arrow.pngdescription: A description of what the skill does.
Optional.
Arrow.pngtooltip: The tooltip text that appears upon hovering over the skill.
Optional.
Notes: The tooltip will not show up in {{Skill row}}. Using the description parameter is recommended.
Arrow.pngcast time: The amount of time the skill takes to cast.
Optional.
Arrow.pngcost: How much the skill costs to cast.
Optional.
Arrow.pngcost type: What the skill costs.
Optional.
Arrow.pngcooldown: How long it takes for the skill to be recast again.
Optional.
Arrow.pngattributes: A comma-separated list of the skill's attributes.
Optional.
Notes: If the attribute changes depending on the skill's level, add forward-slashes between each value. e.g. '[attribute1]: [value1], [attribute2]: [value2], etc'

Errors[edit]

Invalid mastery.
No description was provided. Add a description parameter.