Difference between revisions of "Mastery Level"
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{{about|Profession Masteries|Weapon Masteries|Mastery}} | {{about|Profession Masteries|Weapon Masteries|Mastery}} | ||
[[Mastery Level]]s measure how much [[experience]] a [[profession]] has gained. Unlike [[efficiency]], a profession's mastery level cannot decrease.<br> | [[Mastery Level]]s measure how much [[experience]] a [[profession]] has gained. Unlike [[efficiency]], a profession's mastery level cannot decrease.<br> | ||
− | There are | + | There are five distinct mastery levels: Newbie, Journeyman Craftsman, Expert, and Master. Players are beginners of their profession by default. |
==Bonuses== | ==Bonuses== | ||
Upon increasing a profession's mastery level, that profession will recieve permanent bonuses. These bonuses are different for [[:Category:Gathering Professions]] and [[:Category:Crafting Professions]]. | Upon increasing a profession's mastery level, that profession will recieve permanent bonuses. These bonuses are different for [[:Category:Gathering Professions]] and [[:Category:Crafting Professions]]. | ||
===Gathering Professions=== | ===Gathering Professions=== | ||
− | Each time a profession's mastery level increases, the next tier of that profession's corresponding resource nodes will be unlocked (up to tier 3) | + | Each time a gathering profession's (or [[Cooking]]'s) mastery level increases, the next tier of that profession's corresponding resource nodes will be unlocked (up to tier 3).<br> |
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{| class="wikitable" | {| class="wikitable" | ||
− | + | !Mastery Level!!Increase | |
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|- | |- | ||
− | |Newbie|| | + | |Newbie||Enables gathering of Tier 1 veins. |
|- | |- | ||
− | |Journeyman|| | + | |Journeyman||Enables gathering of Tier 2 veins. |
|- | |- | ||
− | |Craftsman|| | + | |Craftsman||Enables gathering of Tier 3 veins. |
|- | |- | ||
|Expert | |Expert | ||
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|Master | |Master | ||
+ | |} | ||
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+ | ===Crafting Professions=== | ||
+ | Each time a crafting profession's mastery level increases, the next tier of that profession's items can be crafted.<br> | ||
+ | {| class="wikitable" | ||
+ | !Mastery Level!!Increase | ||
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− | + | |Newbie||Enables crafting of Tier 1 items. | |
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− | |Newbie|| | ||
|- | |- | ||
− | |Journeyman|| | + | |Journeyman||Enables crafting of Tier 2 items. |
|- | |- | ||
− | |Craftsman|| | + | |Craftsman||Enables crafting of Tier 3 items. |
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|Expert | |Expert |
Latest revision as of 22:34, 24 June 2024
This article is about Profession Masteries. For Weapon Masteries, see Mastery.
Mastery Levels measure how much Experience a Profession has gained. Unlike Efficiency, a profession's mastery level cannot decrease.
There are five distinct mastery levels: Newbie, Journeyman Craftsman, Expert, and Master. Players are beginners of their profession by default.
Bonuses[edit]
Upon increasing a profession's mastery level, that profession will recieve permanent bonuses. These bonuses are different for Gathering Professions and Crafting Professions.
Gathering Professions[edit]
Each time a gathering profession's (or Cooking's) mastery level increases, the next tier of that profession's corresponding resource nodes will be unlocked (up to tier 3).
Mastery Level | Increase |
---|---|
Newbie | Enables gathering of Tier 1 veins. |
Journeyman | Enables gathering of Tier 2 veins. |
Craftsman | Enables gathering of Tier 3 veins. |
Expert | |
Master |
Crafting Professions[edit]
Each time a crafting profession's mastery level increases, the next tier of that profession's items can be crafted.
Mastery Level | Increase |
---|---|
Newbie | Enables crafting of Tier 1 items. |
Journeyman | Enables crafting of Tier 2 items. |
Craftsman | Enables crafting of Tier 3 items. |
Expert | |
Master |