Difference between revisions of "Skill info"
Stratonian (talk | contribs) m (Correcting error) |
Stratonian (talk | contribs) m (Made icon optional) |
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{| class="wikitable" style="width: 100%;" | {| class="wikitable" style="width: 100%;" | ||
|- | |- | ||
− | | colspan="2" | <center>[[File:{{{icon}}}|85px]]</center> | + | | colspan="2" | <center>{{#if:{{{icon|}}}|[[File:{{{icon|}}}|85px]]|No Icon}}</center> |
|- | |- | ||
! colspan="2" class="{{lc:{{{hero}}}}}" | <center>{{PAGENAME}}</center> | ! colspan="2" class="{{lc:{{{hero}}}}}" | <center>{{PAGENAME}}</center> | ||
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</div> | </div> | ||
{{{description}}}{{#set:Is skill=true}}{{#if:{{{order|}}}|{{#set:Has skill order={{{order}}}}}}}{{#set:Has skill name={{ucfirst:{{{name|{{PAGENAME}}}}}}}}}{{#if:{{{hero|}}}|{{#set:Is for hero={{ucfirst:{{{hero}}}}}}}[[Category:{{ucfirst:{{{hero}}}}} skills]]}}{{#if:{{{mastery|}}}|{{#set:Has mastery={{ucfirst:{{{mastery}}}}}}}[[Category:{{ucfirst:{{{mastery}}}}} skills]]}}{{#if:{{{description|}}}|{{#set:Has description={{ucfirst:{{{description}}}}}}}}}{{#if:{{{icon|}}}|{{#set:Has icon={{{icon}}}}}}}{{#if:{{{charge-time|}}}|{{#set:Has charge time={{ucfirst:{{{charge-time}}}}}}}}}{{#if:{{{cast-time|}}}|{{#set:Has cast time={{ucfirst:{{{cast-time}}}}}}}}}{{#if:{{{range|}}}|{{#set:Has range={{ucfirst:{{{range}}}}}}}}}{{#if:{{{damage|}}}|{{#set:Has damage={{ucfirst:{{{damage}}}}}}}}}{{#if:{{{increased-damage|}}}|{{#set:Has increased damage={{ucfirst:{{{increased-damage}}}}}}}}}{{#if:{{{blast-damage|}}}|{{#set:Has blast damage={{ucfirst:{{{blast-damage}}}}}}}}}{{#if:{{{healing|}}}|{{#set:Has healing={{ucfirst:{{{healing}}}}}}}}}{{#if:{{{shield|}}}|{{#set:Has shield={{ucfirst:{{{shield}}}}}}}}}{{#if:{{{shield-power|}}}|{{#set:Has shield power={{ucfirst:{{{shield-power}}}}}}}}}{{#if:{{{cost|}}}|{{#set:Has cost={{ucfirst:{{{cost}}}}}}}}}{{#if:{{{cost-type|}}}|{{#set:Has cost type={{ucfirst:{{{cost-type}}}}}}}}}{{#if:{{{cooldown|}}}|{{#set:Has cooldown={{ucfirst:{{{cooldown}}}}}}}}}{{#if:{{{increased-health|}}}|{{#set:Has increased health={{ucfirst:{{{increased-health}}}}}}}}}{{#if:{{{increased-attack-power|}}}|{{#set:Has increased attack power={{ucfirst:{{{increased-attack-power}}}}}}}}}{{#if:{{{increased-attack-speed|}}}|{{#set:Has increased attack speed={{ucfirst:{{{increased-attack-speed}}}}}}}}}{{#if:{{{bonus-armor|}}}|{{#set:Has bonus armor={{ucfirst:{{{bonus-armor}}}}}}}}}{{#if:{{{bonus-magic-resistance|}}}|{{#set:Has bonus magic resistance={{ucfirst:{{{bonus-magic-resistance}}}}}}}}}{{#if:{{{armor-reduction|}}}|{{#set:Has armor reduction={{ucfirst:{{{armor-reduction}}}}}}}}}{{#if:{{{magic-resistance-reduction|}}}|{{#set:Has magic resistance reduction={{ucfirst:{{{magic-resistance-reduction}}}}}}}}}{{#if:{{{special|}}}|{{#set:Is special skill={{ucfirst:{{{special}}}}}}}}}{{#if:{{{ricochet-damage|}}}|{{#set:Has ricochet damage={{ucfirst:{{{ricochet-damage}}}}}}}}}{{#if:{{{ricochet-healing|}}}|{{#set:Has ricochet healing={{ucfirst:{{{ricochet-healing}}}}}}}}}{{#if:{{{bonus-spell-power|}}}|{{#set:Has bonus spell power={{ucfirst:{{{bonus-spell-power}}}}}}}}}{{#if:{{{re-cast-time|}}}|{{#set:Has re-cast time={{ucfirst:{{{re-cast-time}}}}}}}}}{{#if:{{{damage-reduction|}}}|{{#set:Has damage reduction={{ucfirst:{{{damage-reduction}}}}}}}}}{{#if:{{{increased-movement-speed|}}}|{{#set:Has increased movement speed={{ucfirst:{{{increased-movement-speed}}}}}}}}}{{#if:{{{crowd-control-reduction|}}}|{{#set:Has crowd control reduction={{ucfirst:{{{crowd-control-reduction}}}}}}}}}{{#if:{{{increased-ability-range|}}}|{{#set:Has increased ability range={{ucfirst:{{{increased-ability-range}}}}}}}}}{{#if:{{{re-cast-cost|}}}|{{#set:Has re-cast cost={{ucfirst:{{{re-cast-cost}}}}}}}}}{{#if:{{{bite-damage|}}}|{{#set:Has bite damage={{ucfirst:{{{bite-damage}}}}}}}}}{{#if:{{{debuff-damage|}}}|{{#set:Has debuff damage={{ucfirst:{{{debuff-damage}}}}}}}}}{{#if:{{{cleave-damage|}}}|{{#set:Has cleave damage={{ucfirst:{{{cleave-damage}}}}}}}}}{{#if:{{{explosion-damage|}}}|{{#set:Has explosion damage={{ucfirst:{{{explosion-damage}}}}}}}}}{{#if:{{{damage-over-time|}}}|{{#set:Has damage over time={{ucfirst:{{{damage-over-time}}}}}}}}}{{#if:{{{health-transfusion|}}}|{{#set:Has health transfusion={{ucfirst:{{{health-transfusion}}}}}}}}}{{#if:{{{health-sacrifice|}}}|{{#set:Has health sacrifice={{ucfirst:{{{health-sacrifice}}}}}}}}}{{#if:{{{cage-damage|}}}|{{#set:Has cage damage={{ucfirst:{{{cage-damage}}}}}}}}}{{#if:{{{blades-damage|}}}|{{#set:Has blades damage={{ucfirst:{{{blades-damage}}}}}}}}}{{#if:{{{turret-damage|}}}|{{#set:Has turret damage={{ucfirst:{{{turret-damage}}}}}}}}}{{#if:{{{electric-pulse-damage|}}}|{{#set:Has electric pulse damage={{ucfirst:{{{electric-pulse-damage}}}}}}}}}{{#if:{{{turret's-attack-speed-increase|}}}|{{#set:Has turret's attack speed increase={{ucfirst:{{{turret's-attack-speed-increase}}}}}}}}}</includeonly><noinclude>{{Skill info/Documentation}}</noinclude> | {{{description}}}{{#set:Is skill=true}}{{#if:{{{order|}}}|{{#set:Has skill order={{{order}}}}}}}{{#set:Has skill name={{ucfirst:{{{name|{{PAGENAME}}}}}}}}}{{#if:{{{hero|}}}|{{#set:Is for hero={{ucfirst:{{{hero}}}}}}}[[Category:{{ucfirst:{{{hero}}}}} skills]]}}{{#if:{{{mastery|}}}|{{#set:Has mastery={{ucfirst:{{{mastery}}}}}}}[[Category:{{ucfirst:{{{mastery}}}}} skills]]}}{{#if:{{{description|}}}|{{#set:Has description={{ucfirst:{{{description}}}}}}}}}{{#if:{{{icon|}}}|{{#set:Has icon={{{icon}}}}}}}{{#if:{{{charge-time|}}}|{{#set:Has charge time={{ucfirst:{{{charge-time}}}}}}}}}{{#if:{{{cast-time|}}}|{{#set:Has cast time={{ucfirst:{{{cast-time}}}}}}}}}{{#if:{{{range|}}}|{{#set:Has range={{ucfirst:{{{range}}}}}}}}}{{#if:{{{damage|}}}|{{#set:Has damage={{ucfirst:{{{damage}}}}}}}}}{{#if:{{{increased-damage|}}}|{{#set:Has increased damage={{ucfirst:{{{increased-damage}}}}}}}}}{{#if:{{{blast-damage|}}}|{{#set:Has blast damage={{ucfirst:{{{blast-damage}}}}}}}}}{{#if:{{{healing|}}}|{{#set:Has healing={{ucfirst:{{{healing}}}}}}}}}{{#if:{{{shield|}}}|{{#set:Has shield={{ucfirst:{{{shield}}}}}}}}}{{#if:{{{shield-power|}}}|{{#set:Has shield power={{ucfirst:{{{shield-power}}}}}}}}}{{#if:{{{cost|}}}|{{#set:Has cost={{ucfirst:{{{cost}}}}}}}}}{{#if:{{{cost-type|}}}|{{#set:Has cost type={{ucfirst:{{{cost-type}}}}}}}}}{{#if:{{{cooldown|}}}|{{#set:Has cooldown={{ucfirst:{{{cooldown}}}}}}}}}{{#if:{{{increased-health|}}}|{{#set:Has increased health={{ucfirst:{{{increased-health}}}}}}}}}{{#if:{{{increased-attack-power|}}}|{{#set:Has increased attack power={{ucfirst:{{{increased-attack-power}}}}}}}}}{{#if:{{{increased-attack-speed|}}}|{{#set:Has increased attack speed={{ucfirst:{{{increased-attack-speed}}}}}}}}}{{#if:{{{bonus-armor|}}}|{{#set:Has bonus armor={{ucfirst:{{{bonus-armor}}}}}}}}}{{#if:{{{bonus-magic-resistance|}}}|{{#set:Has bonus magic resistance={{ucfirst:{{{bonus-magic-resistance}}}}}}}}}{{#if:{{{armor-reduction|}}}|{{#set:Has armor reduction={{ucfirst:{{{armor-reduction}}}}}}}}}{{#if:{{{magic-resistance-reduction|}}}|{{#set:Has magic resistance reduction={{ucfirst:{{{magic-resistance-reduction}}}}}}}}}{{#if:{{{special|}}}|{{#set:Is special skill={{ucfirst:{{{special}}}}}}}}}{{#if:{{{ricochet-damage|}}}|{{#set:Has ricochet damage={{ucfirst:{{{ricochet-damage}}}}}}}}}{{#if:{{{ricochet-healing|}}}|{{#set:Has ricochet healing={{ucfirst:{{{ricochet-healing}}}}}}}}}{{#if:{{{bonus-spell-power|}}}|{{#set:Has bonus spell power={{ucfirst:{{{bonus-spell-power}}}}}}}}}{{#if:{{{re-cast-time|}}}|{{#set:Has re-cast time={{ucfirst:{{{re-cast-time}}}}}}}}}{{#if:{{{damage-reduction|}}}|{{#set:Has damage reduction={{ucfirst:{{{damage-reduction}}}}}}}}}{{#if:{{{increased-movement-speed|}}}|{{#set:Has increased movement speed={{ucfirst:{{{increased-movement-speed}}}}}}}}}{{#if:{{{crowd-control-reduction|}}}|{{#set:Has crowd control reduction={{ucfirst:{{{crowd-control-reduction}}}}}}}}}{{#if:{{{increased-ability-range|}}}|{{#set:Has increased ability range={{ucfirst:{{{increased-ability-range}}}}}}}}}{{#if:{{{re-cast-cost|}}}|{{#set:Has re-cast cost={{ucfirst:{{{re-cast-cost}}}}}}}}}{{#if:{{{bite-damage|}}}|{{#set:Has bite damage={{ucfirst:{{{bite-damage}}}}}}}}}{{#if:{{{debuff-damage|}}}|{{#set:Has debuff damage={{ucfirst:{{{debuff-damage}}}}}}}}}{{#if:{{{cleave-damage|}}}|{{#set:Has cleave damage={{ucfirst:{{{cleave-damage}}}}}}}}}{{#if:{{{explosion-damage|}}}|{{#set:Has explosion damage={{ucfirst:{{{explosion-damage}}}}}}}}}{{#if:{{{damage-over-time|}}}|{{#set:Has damage over time={{ucfirst:{{{damage-over-time}}}}}}}}}{{#if:{{{health-transfusion|}}}|{{#set:Has health transfusion={{ucfirst:{{{health-transfusion}}}}}}}}}{{#if:{{{health-sacrifice|}}}|{{#set:Has health sacrifice={{ucfirst:{{{health-sacrifice}}}}}}}}}{{#if:{{{cage-damage|}}}|{{#set:Has cage damage={{ucfirst:{{{cage-damage}}}}}}}}}{{#if:{{{blades-damage|}}}|{{#set:Has blades damage={{ucfirst:{{{blades-damage}}}}}}}}}{{#if:{{{turret-damage|}}}|{{#set:Has turret damage={{ucfirst:{{{turret-damage}}}}}}}}}{{#if:{{{electric-pulse-damage|}}}|{{#set:Has electric pulse damage={{ucfirst:{{{electric-pulse-damage}}}}}}}}}{{#if:{{{turret's-attack-speed-increase|}}}|{{#set:Has turret's attack speed increase={{ucfirst:{{{turret's-attack-speed-increase}}}}}}}}}</includeonly><noinclude>{{Skill info/Documentation}}</noinclude> | ||
+ | {{skill info | ||
+ | | order = 3 | ||
+ | | hero = mercenary | ||
+ | | mastery = berserker | ||
+ | | description = The Berserker leaps into the target location, stunning all enemies within the blast radius for 1 second and dealing '''physical damage (Dexterity)'''. | ||
+ | |||
+ | The leap generates 25 rage. | ||
+ | | damage = 50/65/80/95/110/125/140/155/170/185/200/215 | ||
+ | | cooldown = 15 | ||
+ | }} |
Revision as of 17:20, 15 February 2023
Description
Displays an information page about a Skill.
Usage
{{skill info|<order=3>|<icon=Icon>|<mastery=Mastery>|<description=Description>|<name1=Damage>|<attributes=Damage: 1/2/3/4/5/6>|<cooldown=1>}}
Parameters
To denote changes to a value as the skill levels up, add a "/" between each levelled up stat.
- mastery: The Weapon Mastery the skill is from.
- Required.
- tooltip: The tooltip text that appears upon hovering over the skill.
- Optional.
- Notes: The tooltip will not show up in {{Skill row}}. Using the description parameter is recommended.
- attributes: A comma-separated list of the skill's attributes.
- Optional.
- Notes: If the attribute changes depending on the skill's level, add forward-slashes between each value. e.g. '
[attribute1]: [value1], [attribute2]: [value2], etc
'
Errors
Invalid mastery.
No description was provided. Add a description parameter.
Hero | Mercenary |
Mastery | Berserker |
Damage | 50/65/80/95/110/125/140/155/170/185/200/215 |
Cooldown | 15 seconds |
The Berserker leaps into the target location, stunning all enemies within the blast radius for 1 second and dealing physical damage (Dexterity).
The leap generates 25 rage. Template loop detected: Template:Skill info