Difference between revisions of "Butchering"
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==Nodes== | ==Nodes== | ||
{{see|text=Main Article:|[[Gathering#Types]]}} | {{see|text=Main Article:|[[Gathering#Types]]}} | ||
− | A butchery '''node can be identified with blood floating above a carcass. | + | A butchery '''node''' can be identified with blood floating above a carcass. |
There are three tiers of carcass node: Lower, Middle, and Prime. | There are three tiers of carcass node: Lower, Middle, and Prime. | ||
===Resources=== | ===Resources=== |
Revision as of 19:08, 7 March 2023
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Butchery is a Gathering Profession that allows the player to harvest resources from the carcasses of low-level creatures.
Nodes
See: [[Gathering]]
A butchery node can be identified with blood floating above a carcass. There are three tiers of carcass node: Lower, Middle, and Prime.
Resources
The possible resources a butchery node can yield are shown below:
Tier | Appearance | Resources |
---|---|---|
Lower | Spine | |
Middle | ||
Prime |
Workbench
See: [[Workbench]]
Nearby Butchery Workbenches can be identified with the icon on the Minimap.
Items that can be refined using the workbench can be seen below. Players require 5 of any resource to refine it.
Resource | Refined Into |
---|---|
Xiphoid Process | Bio-Compatible Material |
Animal Fat | Cosmetic Fat |
? | Jewellery Bone |
? | Nerve Endings |