Difference between revisions of "Experience"

(Gathering section)
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<span style="position: relative; top: -2px;">[[File:Experience Icon.png|20px]]</span> '''Experience''' (exp, XP) is rewarded to the player for participating in and completing many in-game activities in Corepunk. Experience is used to increase [[level|Character Level]] and [[Mastery Level]].
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{{stat|Experience}} (exp, XP) is rewarded to the player for participating in and completing many in-game activities in Corepunk. Experience is used to increase [[level|Character Level]] and [[Mastery Level]].
 
==Acquisition==
 
==Acquisition==
Experience can be gained by killing enemies, completing quests, gathering, and crafting.
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Experience can be gained by killing enemies, completing [[quests]], [[gathering]], and [[crafting]].
 
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===Gathering===
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{{see|[[Gathering#Experience]]}}
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Experience and Mastery Experience is gained when the player uses all of their gathering attempts on a resource node.<br>
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The experience gained depends upon the [[quality]] of the harvested items:
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{| class="wikitable"
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!Quality!!Experience per Item
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|-
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|Common||{{stat|Experience|+2|label=no}}
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|-
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|Uncommon||{{stat|Experience|+10|label=no}}
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|-
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|Rare||??
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|-
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|Epic||??
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|}
 
==See Also==
 
==See Also==
 
* [[Level]]
 
* [[Level]]
 
* [[Mastery Level]]
 
* [[Mastery Level]]

Revision as of 17:25, 24 March 2023

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Experience Icon.png Experience (exp, XP) is rewarded to the player for participating in and completing many in-game activities in Corepunk. Experience is used to increase Character Level and Mastery Level.

Acquisition

Experience can be gained by killing enemies, completing Quests, Gathering, and Crafting.

Gathering

See: [[Gathering]]

Experience and Mastery Experience is gained when the player uses all of their gathering attempts on a resource node.
The experience gained depends upon the Quality of the harvested items:

Quality Experience per Item
Common +2 Experience Icon.png Experience
Uncommon +10 Experience Icon.png Experience
Rare ??
Epic ??

See Also