Difference between revisions of "Recipe"
Stratonian (talk | contribs) m (item quality) |
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quality class | quality class | ||
− | -->{{#vardefine:quality class|{{#switch:{{lc:{{{quality|}}}}} | + | -->{{#vardefine:quality class|{{#switch:{{lc:{{{quality|{{#show:{{{name|{{PAGENAME}}}}}|?Has quality}}}}}}} |
|common=quality-common | |common=quality-common | ||
|uncommon=quality-uncommon | |uncommon=quality-uncommon |
Revision as of 21:48, 4 September 2023
Description
Creates a table defining a recipe or refinery. Used in the 'Acquisition' section of most items. The 'Used In' section of items will be filled in automatically by {{used in}}.
Usage
{{Recipe|<name=name>|<icon=icon>|<crafted using=crafted using>|<learned from=learned from>|<ingredients=ingredients>|<quantity=quantity>|<quality=quality>|<professions=professions>}}
Parameters
- icon: The item's icon.
- Optional. Defaults to '
{{PAGENAME}}.png
'. - Notes: Only use if the icon name differs from the name of the page.
- name: The name of the item created.
- Optional. Defaults to '
{{PAGENAME}}
'. - Notes: Only use if the item name differs from the name of the page.
- crafted using: The comma-separated list of objects that the player must interact with to use the recipe.
- Optional. Defaults to '
[profession1]#Workbench, [profession2]#Workbench, etc
'. - Notes: e.g. '
Alchemy#Workbench
'.
- learned from: The source that the recipe is learned from.
- Optional.
- Notes: Set to '
Automatic
' if learnt by default.