Difference between revisions of "Mastery Level"
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!rowspan=4|<center>[[Alchemy]]</center> | !rowspan=4|<center>[[Alchemy]]</center> | ||
|- | |- | ||
− | | | + | |Newbie||3 (one-minute duration or longer) [[consumable]]s can be active at once. |
|- | |- | ||
− | | | + | |Journeyman||4 consumables can be active at once. |
|- | |- | ||
− | | | + | |Craftsman||5 consumables can be active at once. Crafting time reduced by 2 seconds. |
+ | |- | ||
+ | |Expert | ||
+ | |- | ||
+ | |Master | ||
|- | |- | ||
!rowspan=4|<center>[[Construction]]</center> | !rowspan=4|<center>[[Construction]]</center> | ||
|- | |- | ||
− | | | + | |Newbie||Nothing. |
+ | |- | ||
+ | |Journeyman||5% additional power to wielded [[artifact]]s. | ||
+ | |- | ||
+ | |Craftsman||10% additional power to wielded artifacts. Crafting time reduced by 2 seconds. | ||
|- | |- | ||
− | | | + | |Expert |
|- | |- | ||
− | |Master | + | |Master |
|- | |- | ||
!rowspan=4|<center>[[Mysticism]]</center> | !rowspan=4|<center>[[Mysticism]]</center> | ||
|- | |- | ||
− | | | + | |Newbie||3 artifacts with runes attached can be equipped. |
+ | |- | ||
+ | |Journeyman||4 artifacts with runes attached can be equipped. | ||
+ | |- | ||
+ | |Craftsman||5 artifacts with runes attached can be equipped. Crafting time reduced by 2 seconds. | ||
|- | |- | ||
− | | | + | |Expert |
|- | |- | ||
− | |Master | + | |Master |
|- | |- | ||
!rowspan=4|<center>[[Weaponsmithing]]</center> | !rowspan=4|<center>[[Weaponsmithing]]</center> | ||
|- | |- | ||
− | | | + | |Newbie||Nothing. |
+ | |- | ||
+ | |Journeyman||5% additional power to wielded [[weapon]]s. | ||
+ | |- | ||
+ | |Craftsman||10% additional power to wielded weapons. Crafting time reduced by 2 seconds. | ||
|- | |- | ||
− | | | + | |Expert |
|- | |- | ||
− | |Master | + | |Master |
|} | |} |
Revision as of 12:09, 5 January 2024
Mastery Levels measure how much Experience a Profession has gained. Unlike Efficiency, a profession's mastery level cannot decrease.
There are three distinct mastery levels: Beginner, Advanced, and Master. Players are beginners of their profession by default.
Bonuses
Upon increasing a profession's mastery level, that profession will recieve permanent bonuses. These bonuses are different for Gathering Professions and Crafting Professions.
Gathering Professions
Each time a profession's mastery level increases, the next tier of that profession's corresponding resource nodes will be unlocked (up to tier 3). Players will also recieve more gathering attempts.
There are 5 mastery levels in total:
- Newbie professions receive 1 gathering attempt.
- Journeyman professions receive 2 gathering attempts.
- Craftsman professions receive 3 gathering attempts. And reduces gathering time by 2 seconds.
- Expert
- Master
Crafting Professions
Increasing a crafting profession's mastery level increases its profession-specific bonus:
Profession | Mastery Level | Increase |
---|---|---|
Newbie | 3 (one-minute duration or longer) consumables can be active at once. | |
Journeyman | 4 consumables can be active at once. | |
Craftsman | 5 consumables can be active at once. Crafting time reduced by 2 seconds. | |
Expert | ||
Master | ||
Newbie | Nothing. | |
Journeyman | 5% additional power to wielded artifacts. | |
Craftsman | 10% additional power to wielded artifacts. Crafting time reduced by 2 seconds. | |
Expert | ||
Master | ||
Newbie | 3 artifacts with runes attached can be equipped. | |
Journeyman | 4 artifacts with runes attached can be equipped. | |
Craftsman | 5 artifacts with runes attached can be equipped. Crafting time reduced by 2 seconds. | |
Expert | ||
Master | ||
Newbie | Nothing. | |
Journeyman | 5% additional power to wielded weapons. | |
Craftsman | 10% additional power to wielded weapons. Crafting time reduced by 2 seconds. | |
Expert | ||
Master |