Difference between revisions of "Recipe"

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1 item could be acquired via multiple recipes, so the recipe number ensures each can be uniquely identified
 
1 item could be acquired via multiple recipes, so the recipe number ensures each can be uniquely identified
 
-->{{#vardefine:recipe count|{{#expr:{{#var:recipe count|0}}+1}}}}<!--
 
-->{{#vardefine:recipe count|{{#expr:{{#var:recipe count|0}}+1}}}}<!--
 
source
 
-->{{#vardefine:learned|{{#if:{{#pos:{{{learned from|}}}|:}}<!-- if ':' is in the text
 
-->|{{ucfirst:{{#explode:{{{learned from}}}|:|0}}}}<!-- format string before ':'
 
-->: {{#sub:{{{learned from}}}|{{#expr:{{#pos:{{{learned from}}}|:}}+1}}}}<!-- format string after ':'
 
-->|{{{learned from}}}}}}}<!-- else format as normal
 
  
 
quality class
 
quality class
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{{#if:{{{learned from|}}}|{{!}}class="skill-infobox-row-heading"{{!}}'''Learned From'''{{!}}{{!}}class="skill-infobox-row-data"{{!}}{{#switch:{{lc:{{{learned from|}}}}}<!-- format 'Learned From' text -->
 
{{#if:{{{learned from|}}}|{{!}}class="skill-infobox-row-heading"{{!}}'''Learned From'''{{!}}{{!}}class="skill-infobox-row-data"{{!}}{{#switch:{{lc:{{{learned from|}}}}}<!-- format 'Learned From' text -->
 
|automatic=''Automatic''
 
|automatic=''Automatic''
|#default=[[{{#var:learned}}]]
+
|#default=[[{{{learned from}}}]]
 
}}}}
 
}}}}
 
|-
 
|-
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-->{{#if:{{{name|}}}{{NAMESPACE}}|<!-- if there is a name parameter or namespace don't set any properties
 
-->{{#if:{{{name|}}}{{NAMESPACE}}|<!-- if there is a name parameter or namespace don't set any properties
 
-->|{{#subobject:Recipe{{#var:recipe count}}<!-- create object for specific recipe (one item may have multiple recipes)
 
-->|{{#subobject:Recipe{{#var:recipe count}}<!-- create object for specific recipe (one item may have multiple recipes)
-->|{{#if:{{{learned from|}}}|Has learned from={{#var:learned}}}}<!-- set 'Has learned from' property
+
-->|{{#if:{{{learned from|}}}|Has learned from={{{learned from}}}}}<!-- set 'Has learned from' property
 
-->|Has output quantity={{#var:quantity}}<!-- set 'Has output quantity' property
 
-->|Has output quantity={{#var:quantity}}<!-- set 'Has output quantity' property
 
-->|Has output quality={{sc|<!-- set 'Has output quality' property
 
-->|Has output quality={{sc|<!-- set 'Has output quality' property

Revision as of 16:30, 14 January 2024

Description

Creates a table defining a recipe or refinery. Used in the 'Acquisition' section of most items. The 'Used In' section of items will be filled in automatically by {{used in}}.

Usage

{{Recipe|<name=name>|<icon=icon>|<crafted using=crafted using>|<learned from=learned from>|<ingredients=ingredients>|<quantity=quantity>|<quality=quality>|<professions=professions>}}

Parameters

Arrow.pngicon: The item's icon.
Optional. Defaults to '{{PAGENAME}}.png'.
Notes: Only use if the icon name differs from the name of the page.
Arrow.pngname: The name of the item created.
Optional. Defaults to '{{PAGENAME}}'.
Notes: Only use if the item name differs from the name of the page.
Arrow.pngcrafted using: The comma-separated list of objects that the player must interact with to use the recipe.
Optional. Defaults to '[profession1]#Workbench, [profession2]#Workbench, etc'.
Notes: e.g. 'Alchemy#Workbench'.
Arrow.pnglearned from: The source that the recipe is learned from.
Optional.
Notes: Set to 'Automatic' if learnt by default.
Arrow.pngingredients: A comma-separated list of recipe ingredients and their respective quantities and qualities.
Optional.
Notes: Only specify item quality if it differs from its default quality. e.g. '[quantity1] [ingredient1]#[quality1], [quantity2] [ingredient2]#[quality2], etc'.
Arrow.pngquantity: The output quantity of the recipe.
Optional. Defaults to '1'.
Arrow.pngquality: The output quality of the recipe
Optional.
Arrow.pngprofessions: The comma-separated professions required to craft the recipe.
Optional.
Arrow.pngmastery: The mastery level required to craft the recipe.
Optional. Defaults to 'Newbie'.