Difference between revisions of "Open World"
Stratonian (talk | contribs) m |
Stratonian (talk | contribs) m |
||
Line 2: | Line 2: | ||
The [[Open World]] is a large area that changes even when the player is not present. One world is shared by players of the same [[server]]. | The [[Open World]] is a large area that changes even when the player is not present. One world is shared by players of the same [[server]]. | ||
==Objects== | ==Objects== | ||
+ | [[File:Furniture Concept Art.jpg|500px|thumb|Furniture lootboxes.]] | ||
'''Objects''' are assets in the Open World. Some objects can be opened by walking on them or clicking on them and waiting for a 2-second "'''Activation'''" countdown. The latter are referred to as "lootboxes". | '''Objects''' are assets in the Open World. Some objects can be opened by walking on them or clicking on them and waiting for a 2-second "'''Activation'''" countdown. The latter are referred to as "lootboxes". | ||
+ | {{clear|right}} | ||
==See Also== | ==See Also== | ||
:{{arrow}}[https://en.wikipedia.org/wiki/Persistent_world Persistent World] | :{{arrow}}[https://en.wikipedia.org/wiki/Persistent_world Persistent World] |
Revision as of 21:27, 5 March 2024
This page is in need of information.
Can you help out? Click here to add more.
Can you help out? Click here to add more.
“The open world in Corepunk offers a dynamic and engaging PvP experience, where players can explore, fight for points of interest, and encounter other players in thrilling and challenging situations.
The Open World is a large area that changes even when the player is not present. One world is shared by players of the same Server.
Objects
Objects are assets in the Open World. Some objects can be opened by walking on them or clicking on them and waiting for a 2-second "Activation" countdown. The latter are referred to as "lootboxes".