Difference between revisions of "Dungeon"

m (Changed mistake of dungeon party size)
m (Added solo and group dungeon modes)
Line 2: Line 2:
 
[[File:Dungeon Locations.png|thumb|300px|A map of fixed dungeon locations in Corepunk.]]
 
[[File:Dungeon Locations.png|thumb|300px|A map of fixed dungeon locations in Corepunk.]]
  
'''Dungeons''' in Corepunk are [[party]]-based, PvE-focused instances that make up a large portion of end-game content. All dungeons have different difficulty levels; the content does not scale based upon group size. They allow for a maximum size of 4 players. Dungeons can either have a fixed location or a random location on the map.
+
'''Dungeons''' in Corepunk are [[party]]-based, PvE-focused instances that make up a large portion of end-game content. All dungeons have different difficulty levels and 2 different modes (solo and group). Difficulty does not scale based upon group size. They allow for a maximum size of 4 players. Dungeons can either have a fixed location or a random location on the map.
  
 
Some dungeons allow opposing parties to enter one instance at the same time, yet these are few and far between. Once a player is kicked from a dungeon party, they will remain an [[Karma System#Green|ally]] until they leave the dungeon. Kicked party members will be teleported out of the dungeon after 1 minute.
 
Some dungeons allow opposing parties to enter one instance at the same time, yet these are few and far between. Once a player is kicked from a dungeon party, they will remain an [[Karma System#Green|ally]] until they leave the dungeon. Kicked party members will be teleported out of the dungeon after 1 minute.

Revision as of 13:55, 6 September 2021

This page is in need of information.
Can you help out? Click here to add more.
File:Dungeon Locations.png
A map of fixed dungeon locations in Corepunk.

Dungeons in Corepunk are Party-based, PvE-focused instances that make up a large portion of end-game content. All dungeons have different difficulty levels and 2 different modes (solo and group). Difficulty does not scale based upon group size. They allow for a maximum size of 4 players. Dungeons can either have a fixed location or a random location on the map.

Some dungeons allow opposing parties to enter one instance at the same time, yet these are few and far between. Once a player is kicked from a dungeon party, they will remain an ally until they leave the dungeon. Kicked party members will be teleported out of the dungeon after 1 minute.

See Also