Difference between revisions of "Elaniens"
Stratonian (talk | contribs) m (Correcting missing full-stop.) |
Stratonian (talk | contribs) m (Cleaned up information and formatting) |
||
Line 2: | Line 2: | ||
{{quotation|text=The Elanien Kingdom [...] must be mutually helpful and close to nature in order to survive, since it is in nature that the Elaniens [can] find incredible powers for photic weaponry.|source=website}} | {{quotation|text=The Elanien Kingdom [...] must be mutually helpful and close to nature in order to survive, since it is in nature that the Elaniens [can] find incredible powers for photic weaponry.|source=website}} | ||
[[File:Elaniens.jpg|thumb|300px|The Elanien logo and motto.]] | [[File:Elaniens.jpg|thumb|300px|The Elanien logo and motto.]] | ||
− | == | + | == History == |
− | The | + | The first Elaniens fell into [[Kwalat]] from a portal in what is now thought to be the '''Valley of Sins'''. The survivors found lodging, but they were still unsafe from the '''''crawling murk''''' at night. |
− | + | Rangers learned to become one with nature and discovered new villages for the community. These villages created various light-emitting contraptions, forcing the murk to retreat. | |
− | + | Once, beasts of all kinds fell out of the portal. Forcing the rangers to retreat and led survivors to the safety of the river, where they set off overcrowded rafts downstream in search of salvation. Eventually, the Elanien refugees gathered on rocky islands. They gathered the last of their supplies and hosted a communal feast. At that moment, the Elaniens crowned their King - heroes who led them from the clutches of death. The Elanien King's crown was a hoop from the first wine barrel opened during the feast. The coronation site is now known as '''''Leitana''''' - a community built atop the cliffs. | |
− | + | The king still rules the Elaniens to this day. He can often be found leading a detachment of his most experienced comrades in the forest. | |
− | |||
− | The king rules the Elaniens to this day. He can often be found leading a detachment of his most experienced comrades in the forest. | ||
== Culture == | == Culture == | ||
− | {{blockquote|text=The power and splendor of Elan are in the devices that harness the energy of plants without causing harm. Elanien technologies are impressive in their magnificence: ornately woven metal, containing the deadly force of light.|source=[https://corepunk.com/en/news/article/ | + | {{blockquote|text=The power and splendor of Elan are in the devices that harness the energy of plants without causing harm. Elanien technologies are impressive in their magnificence: ornately woven metal, containing the deadly force of light particles.|source=[https://corepunk.com/en/news/article/22 Elaniens: Forest, King, and Ray Guns]}} |
− | The strength of the Elaniens lies in their unity: everyone is held accountable for everyone and everything else. They don’t think of themselves as owners of this land and instead see themselves as part of a complex ecosystem. | + | The strength of the Elaniens lies in their unity: everyone is held accountable for everyone and everything else. They don’t think of themselves as owners of this land and instead see themselves as part of a complex ecosystem. They try not to upset the natural order of things; consequences may be unpredictable. Elanien '''keepers''' are responsible for sealing away objects from the portal. |
− | == | + | == The Elanien Kingdom == |
− | {{blockquote|text=The dense and endless forest of the '''''Elanien kingdom''''' might remind you of an eerie folktale. Predators with razor-sharp tongues lurk in the underbrush, charming water-maidens called '''''Vodyanitsya''''' lure in unsuspecting passersby, and the crowns of trees abound with nests woven of bones. But underneath the creepiness of it all, you’ll find that everything falls into a natural order. To survive in these lands, you must respect the interconnections that make this ecosystem work, you ought to watch each other’s back, and you need to guard these dreadful woods - with all your elanien might - from something far more terrifying.|source=[https://corepunk.com/en/news/article/ | + | {{blockquote|text=The dense and endless forest of the '''''Elanien kingdom''''' might remind you of an eerie folktale. Predators with razor-sharp tongues lurk in the underbrush, charming water-maidens called '''''Vodyanitsya''''' lure in unsuspecting passersby, and the crowns of trees abound with nests woven of bones. But underneath the creepiness of it all, you’ll find that everything falls into a natural order. To survive in these lands, you must respect the interconnections that make this ecosystem work, you ought to watch each other’s back, and you need to guard these dreadful woods - with all your elanien might - from something far more terrifying.|source=[https://corepunk.com/en/news/article/22 Elaniens: Forest, King, and Ray Guns]}} |
Light-powered beacons light up the thicket, providing defense against the murk, and welcoming wanderers. Most foliage is decorated with lanterns. | Light-powered beacons light up the thicket, providing defense against the murk, and welcoming wanderers. Most foliage is decorated with lanterns. | ||
− | At the capital entrance, guards patrol, and towers illuminate the area with bluish rays. | + | At the capital entrance, guards with powerful weapons patrol, and towers illuminate the area with bluish rays. |
− | To the east lies the '''''Valley of Sins''''', made entirely of flesh and blood and digesting everything within its reach. Its ugly creatures are the manifestations of the basest of instincts | + | To the east lies the '''''Valley of Sins''''', made entirely of flesh and blood and digesting everything within its reach. Its ugly creatures are the manifestations of the basest of instincts. Elan is protected from the Valley by [[Luceaider]]s. |
Revision as of 12:23, 9 January 2022
“No quote text provided. Add a text parameter.
History
The first Elaniens fell into Kwalat from a portal in what is now thought to be the Valley of Sins. The survivors found lodging, but they were still unsafe from the crawling murk at night. Rangers learned to become one with nature and discovered new villages for the community. These villages created various light-emitting contraptions, forcing the murk to retreat.
Once, beasts of all kinds fell out of the portal. Forcing the rangers to retreat and led survivors to the safety of the river, where they set off overcrowded rafts downstream in search of salvation. Eventually, the Elanien refugees gathered on rocky islands. They gathered the last of their supplies and hosted a communal feast. At that moment, the Elaniens crowned their King - heroes who led them from the clutches of death. The Elanien King's crown was a hoop from the first wine barrel opened during the feast. The coronation site is now known as Leitana - a community built atop the cliffs. The king still rules the Elaniens to this day. He can often be found leading a detachment of his most experienced comrades in the forest.
Culture
The strength of the Elaniens lies in their unity: everyone is held accountable for everyone and everything else. They don’t think of themselves as owners of this land and instead see themselves as part of a complex ecosystem. They try not to upset the natural order of things; consequences may be unpredictable. Elanien keepers are responsible for sealing away objects from the portal.
The Elanien Kingdom
Light-powered beacons light up the thicket, providing defense against the murk, and welcoming wanderers. Most foliage is decorated with lanterns. At the capital entrance, guards with powerful weapons patrol, and towers illuminate the area with bluish rays.
To the east lies the Valley of Sins, made entirely of flesh and blood and digesting everything within its reach. Its ugly creatures are the manifestations of the basest of instincts. Elan is protected from the Valley by Luceaiders.