Difference between revisions of "Level"
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Upon reaching the '''maximum level''' of 40, no amount of experience will increase your level. | Upon reaching the '''maximum level''' of 40, no amount of experience will increase your level. | ||
− | You will be able to join a [[:Category:Cultures|Culture]] and change your [[Weapon Mastery]]. | + | You will be able to join a [[:Category:Cultures|Culture]] and change your [[Weapon Mastery]]. In adition, achieving 100% [[efficency]] in a crafting [[profession]] will yield a profession-specific bonus which affects gameplay. |
==See Also== | ==See Also== | ||
* [[Experience]] | * [[Experience]] |
Revision as of 19:33, 18 February 2023
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Level is a rough measure used to identify a Character's numerical strength. Higher-levelled characters will tend to have higher Health and deal more damage than their lower-levelled counterparts.
Levelling Up
Increasing your level requires Experience. Upon levelling up, your skills will increase in power and base characteristics such as health.
A more detailed list of level-up rewards will be included upon release.
Max Level
Upon reaching the maximum level of 40, no amount of experience will increase your level.
You will be able to join a Culture and change your Weapon Mastery. In adition, achieving 100% Efficency in a crafting Profession will yield a profession-specific bonus which affects gameplay.