Difference between revisions of "Mastery Level"
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!rowspan=4|<center>[[Alchemy]]</center> | !rowspan=4|<center>[[Alchemy]]</center> | ||
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− | |Beginner|| | + | |Beginner||3 (one-minute duration or longer) [[consumable]]s can be active at once. |
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− | |Advanced|| | + | |Advanced||4 consumables can be active at once. |
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− | |Master|| | + | |Master||5 consumables can be active at once. |
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!rowspan=4|<center>[[Construction]]</center> | !rowspan=4|<center>[[Construction]]</center> |
Revision as of 14:52, 11 March 2023
This article is about Profession Masteries. For Weapon Masteries, see Mastery.
Mastery Levels measure how much Experience a Profession has gained. Unlike Efficiency, a profession's mastery level cannot decrease.
There are three distinct mastery levels: Beginner, Advanced, and Master.
Bonuses
Upon increasing a profession's mastery level, that profession will recieve permanent bonuses.
Gathering Professions
Each time a profession's mastery level increases, the next tier of that profession's corresponding resource nodes will be unlocked.
Players will also recieve more gathering attempts.
Crafting Professions
Increasing a crafting profession's mastery level increases its profession-specific bonus:
Profession | Mastery Level | Increase |
---|---|---|
Beginner | 3 (one-minute duration or longer) consumables can be active at once. | |
Advanced | 4 consumables can be active at once. | |
Master | 5 consumables can be active at once. | |
Beginner | Nothing. | |
Advanced | 5% additional power to wielded artifacts. | |
Master | 10% additional power to wielded artifacts. | |
Beginner | Nothing. | |
Advanced | 1 additional artifact with rune effects can be equipped. | |
Master | 2 additional artifacts with rune effects can be equipped. | |
Beginner | Nothing. | |
Advanced | 5% additional power to wielded weapons. | |
Master | 10% additional power to wielded weapons. |