Difference between revisions of "Experience"

(Gathering section)
m
Line 5: Line 5:
 
===Gathering===
 
===Gathering===
 
{{see|[[Gathering#Experience]]}}
 
{{see|[[Gathering#Experience]]}}
Experience and Mastery Experience is gained when the player uses all of their gathering attempts on a resource node.<br>
+
Experience and Mastery Experience is gained when the player uses all of their gathering attempts on a resource node. All experience is gained at once.<br>
The experience gained depends upon the [[quality]] of the harvested items:
+
Total experience gained is equal to the sum of experience per item harvested. The experience per harvested item depends on the [[quality]] of said item:
 
{| class="wikitable"
 
{| class="wikitable"
 
!Quality!!Experience per Item
 
!Quality!!Experience per Item

Revision as of 17:31, 24 March 2023

This page is in need of information.
Can you help out? Click here to add more.

Experience Icon.png Experience (exp, XP) is rewarded to the player for participating in and completing many in-game activities in Corepunk. Experience is used to increase Character Level and Mastery Level.

Acquisition

Experience can be gained by killing enemies, completing Quests, Gathering, and Crafting.

Gathering

See: [[Gathering]]

Experience and Mastery Experience is gained when the player uses all of their gathering attempts on a resource node. All experience is gained at once.
Total experience gained is equal to the sum of experience per item harvested. The experience per harvested item depends on the Quality of said item:

Quality Experience per Item
Common +2 Experience Icon.png Experience
Uncommon +10 Experience Icon.png Experience
Rare ??
Epic ??

See Also