Difference between revisions of "Camp"
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===Archosaurs=== | ===Archosaurs=== | ||
Units: Archosaur, Hatchling Archosaur | Units: Archosaur, Hatchling Archosaur | ||
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Possible [[level]]s: 20 | Possible [[level]]s: 20 | ||
===Imps=== | ===Imps=== | ||
Units: Imp servant (544 health), Imp firestarter (765 health), Imp witch (765 health) | Units: Imp servant (544 health), Imp firestarter (765 health), Imp witch (765 health) | ||
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Possible levels: 7 | Possible levels: 7 | ||
===Leaves=== | ===Leaves=== | ||
{{blockquote|These dangerous monsters are the result of chemical experiments that went wrong.|https://corepunk.com/en/news/article/48}} | {{blockquote|These dangerous monsters are the result of chemical experiments that went wrong.|https://corepunk.com/en/news/article/48}} | ||
Units: Leaf Beetle (544 health), Leaf Cicada (862 health), Leaf Cricket (628 health) | Units: Leaf Beetle (544 health), Leaf Cicada (862 health), Leaf Cricket (628 health) | ||
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Possible levels: 7 | Possible levels: 7 | ||
===Mutant Rats=== | ===Mutant Rats=== | ||
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Units: Large Mutant Rat (650 approx. health), Mutant Rat (628 health), Small Rat Mutant (600 approx. health) | Units: Large Mutant Rat (650 approx. health), Mutant Rat (628 health), Small Rat Mutant (600 approx. health) | ||
Possible Levels: 7 | Possible Levels: 7 | ||
===Occultists=== | ===Occultists=== | ||
Units: Archer Occultist, Heavy Occultist, Shaman Occultist, Slayer Occultist, Spearman Occultist, Tank Occultist | Units: Archer Occultist, Heavy Occultist, Shaman Occultist, Slayer Occultist, Spearman Occultist, Tank Occultist | ||
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===Spiders=== | ===Spiders=== | ||
Units: Spider Baby lv5, Spider Fighter lv10, Spider Queen lv15 | Units: Spider Baby lv5, Spider Fighter lv10, Spider Queen lv15 |
Revision as of 13:06, 11 August 2023
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Camps are small groups of 3-6 enemy characters. The enemies in any particular camp change after being killed, meaning there's no guarantee that the same enemies will respawn in the same location.
Types
Archosaurs
Units: Archosaur, Hatchling Archosaur
Possible levels: 20
Imps
Units: Imp servant (544 health), Imp firestarter (765 health), Imp witch (765 health)
Possible levels: 7
Leaves
Units: Leaf Beetle (544 health), Leaf Cicada (862 health), Leaf Cricket (628 health)
Possible levels: 7
Mutant Rats
Units: Large Mutant Rat (650 approx. health), Mutant Rat (628 health), Small Rat Mutant (600 approx. health) Possible Levels: 7
Occultists
Units: Archer Occultist, Heavy Occultist, Shaman Occultist, Slayer Occultist, Spearman Occultist, Tank Occultist
Spiders
Units: Spider Baby lv5, Spider Fighter lv10, Spider Queen lv15