Difference between revisions of "Herbalism"
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===Resources=== | ===Resources=== | ||
Below is an overview of each node and the resources they drop: | Below is an overview of each node and the resources they drop: | ||
− | {| class="wikitable" | + | {| class="wikitable mw-collapsible mw-collapsed" |
− | !Node!!Appearance | + | !Node!!Appearance |
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|Thick Bush||[[File:Thick Bush.png|150px]] | |Thick Bush||[[File:Thick Bush.png|150px]] |
Revision as of 18:37, 29 May 2024
Herbalism is a Gathering Profession that allows the player to harvest and refine resources from bushes.
Nodes
Main Article: Gathering
A herbalism node takes the form of a vibrant bush.
There are three tiers of herbalist node: Thick Bush, Old Bush, and Ancient Bush.
Resources
Below is an overview of each node and the resources they drop:
Node | Appearance |
---|---|
Thick Bush | |
Old Bush | |
Ancient Bush |
Workbench
See: Workbench
The Herbalism Workbench is used to refine resources gathered via herbalism.
Nearby workbenches can be identified with the icon on the Minimap.
Items that can be refined using the workbench are seen below. Players require 5 of any resource to refine it.
Raw Material | Refined Into |
---|---|
Silkworm Caterpillar | Cloth |
Jute | Composite Material |
Hazelnut | Natural Oil |
Fragrant Root | Organic Gel |