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W
The Soul Eater creates a Soul Shadow. Upon reactivation, they teleport to the Soul Shadow. The Soul Shadow detonates on contact with Pain Reaper, dealing magic damage ( <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]]) to surrounding enemies.  +
Q
The Soul Eater leaps in the target direction. The first enemy they collide with is rooted for 1 second, and is struck with 3 quick stabs dealing physical damage ( <span style="position: relative; top: -2px;">[[File:Attack Power_Icon.png|25px|link=Attack Power]]</span> [[Attack Power|Attack Power]]) and applying on-hit effects.  +
E
The Soul Eater lunges with their crescent blades, dealing physical damage ( <span style="position: relative; top: -2px;">[[File:Attack Power_Icon.png|25px|link=Attack Power]]</span> [[Attack Power|Attack Power]]) to all enemies in their path.<br> If the ability hits at least one enemy, it can be re-cast: The Soul Eater cleaves forward, dealing physical damage ( <span style="position: relative; top: -2px;">[[File:Attack Power_Icon.png|25px|link=Attack Power]]</span> [[Attack Power|Attack Power]]) to all enemies in front of them.  +
S
The Soul Eater's basic attacks have a chance to drop soul shards. Allies that touch the shard reduce all ability cooldowns by 1 second. The shards then return to the enemy, dealing magic damage based upon the <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]] of the ally who picked them up. Shards are destroyed when an enemy touches them.  +
R
The Soul Reaper creates a cage at the target location. Encaged enemies take magic damage ( <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]]), and are stunned for 2 seconds (Spirit) if they pass through it.<br> If the ability hits at least one enemy, it can be re-cast: The Soul Reaper throws their blades in the target direction, dealing physical damage ( <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]]) to all enemies in its path.  +
W
The Warlock drains the target enemy's <span style="position: relative; top: -2px;">[[File:Health_Icon.png|25px|link=Health]]</span> [[Health|Health]] for 7 seconds. It periodically deals magic damage ( <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]]) to the enemy whilst simultaneously healing (Spirit) the Warlock a higher amount.<br> The ability can affect two enemies at once.  +
Q
The Warlock launches a chain in the target direction, tethering themselves to it, lasting 10 seconds. If the distance between the Warlock and the target exceeds 8 meters, the tether is broken. :<span style="position: relative; top: -2px;">[[File:Arrow.png|20px]]</span> When tethered to an ally, the Warlock sacrifices a portion of their <span style="position: relative; top: -2px;">[[File:Health_Icon.png|25px|link=Health]]</span> [[Health|Health]] to heal (Spirit) the ally. Healing increases over time. :<span style="position: relative; top: -2px;">[[File:Arrow.png|20px]]</span> When tethered to an enemy, the enemy is dealt increasing magic damage ( <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]]) over time.  +
R
The Warlock's damage-over-time effects explode on enemies, each dealing magic damage ( <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]]).<br> The Warlock's healing effects restore more <span style="position: relative; top: -2px;">[[File:Health_Icon.png|25px|link=Health]]</span> [[Health|Health]] (Spirit).<br> The effects remain active on their targets.  +
E
The Warlock's next basic attack on the target enemy fears them for 2 seconds (Spirit). The ability can then be re-cast on an ally, binding their and the enemy's souls together.<br> When the fear effect expires, magic damage ( <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]]) is dealt over 10 seconds and movement speed is reduced by 30% (Spirit) for 3 seconds. The bound ally is healed (Spirit) by a higher amount of health the target enemy loses.  +
W
The ability triggers an explosion, dealing magic damage ( <span style="position: relative; top: -2px;">[[File:Spell Power_Icon.png|25px|link=Spell Power]]</span> [[Spell Power|Spell Power]], Vitality) to nearby enemies. The Crusader cannot move or attack when charging this ability. Upon reactivation an explosion occurs instantly, dealing damage based upon charge time.  +