When the character attacks an enemy without allies nearby, they gain 10% Armor Penetration or Magic Penetration (adaptive) and deal an additional 50% Physical or Magical critical damage power (adaptive) against this enemy for 5 seconds. Cooldown is 20 seconds.
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When the character attacks an enemy without allies nearby, they gain
10% Armor Penetration or
Magic Penetration (adaptive) and deal an additional
50% Physical or
Magical critical damage power (adaptive) against this enemy for
5 seconds. Cooldown is
20 seconds.
— In-game description