Branch | Tank |
Tier | IV |
For each enemy killed, the character gains 0.1% (max 15%) maximum Health. All stacks are lost upon death.
“For each enemy killed, the character gains 0.1% (max 15%) maximum Health. All stacks are lost upon death.— In-game description
Patch | Changes |
---|---|
Original | Vengeful Souls was added to the game. |