Difference between revisions of "Butchery"

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The possible resources a butchery node can yield are shown below:
 
The possible resources a butchery node can yield are shown below:
 
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{| class="wikitable"
!Tier!!Appearance!!Resources
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!Node!!Appearance!!Resources
 
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|Lower||[[File:Butchery Node.jpg|100px]]||[[Spine]]
 
|Lower||[[File:Butchery Node.jpg|100px]]||[[Spine]]

Revision as of 19:10, 7 March 2023

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Butchery is a Gathering Profession that allows the player to harvest resources from the carcasses of low-level creatures.

Nodes

See: [[Gathering]]

A butchery node can be identified with blood floating above a carcass.
There are three tiers of butchery node: Lower, Middle, and Prime.

Resources

The possible resources a butchery node can yield are shown below:

Node Appearance Resources
Lower Butchery Node.jpg Spine
Middle
Prime

Workbench

See: [[Workbench]]
The Butchery Workbench.

Nearby Butchery Workbenches can be identified with the Butchery Icon.png icon on the Minimap.
Items that can be refined using the workbench can be seen below. Players require 5 of any resource to refine it.

Resource Refined Into
Xiphoid Process Bio-Compatible Material
Animal Fat Cosmetic Fat
? Jewellery Bone
? Nerve Endings