Difference between revisions of "Butchery"

m (→‎Workbench: table reorder)
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!Resource!!Refined Into
 
!Resource!!Refined Into
 
|-
 
|-
|[[Xiphoid Process]]||[[Bio-Compatible Material]]
+
|[[Animal Fat]]||[[Cosmetic Fat]]
 
|-
 
|-
|[[Animal Fat]]||[[Cosmetic Fat]]
+
|[[Spine]]||[[Nerve Endings]]
 
|-
 
|-
 
|[[Vertebrae]]||[[Jewellery Bone]]
 
|[[Vertebrae]]||[[Jewellery Bone]]
 
|-
 
|-
|[[Spine]]||[[Nerve Endings]]
+
|[[Xiphoid Process]]||[[Bio-Compatible Material]]
 
|}
 
|}
 
[[Category:Gathering Professions]]
 
[[Category:Gathering Professions]]

Revision as of 21:41, 1 June 2023

Butchery is a Gathering Profession that allows the player to harvest and refine resources from the carcasses of low-level creatures.

Nodes

See: [[Gathering]]

A butchery node can be identified with blood floating above a carcass.
There are three tiers of butchery node: Lower, Middle, and Prime.

Resources

Below is an overview of each node and the resources they drop:

Node Appearance Resources
Lower Butchery Node.jpg Spine
Middle
Prime

Workbench

See: [[Workbench]]
The Butchery Workbench.

The Butchery Workbench is used to refine resources gathered via butchery.
Nearby workbenches can be identified with the Butchery Icon.png icon on the Minimap.
Items that can be refined using the workbench can be seen below. Players require 5 of any resource to refine it.

Resource Refined Into
Animal Fat Cosmetic Fat
Spine Nerve Endings
Vertebrae Jewellery Bone
Xiphoid Process Bio-Compatible Material