Call of the Wild
The Shaman summons a wolf. The wolf's Health,
Armor,
Attack Speed, and
Magic Resistance equal 50% of the Shaman's respective attributes. The wolf deals physical damage and upon death, the Shaman loses 30%
Health. Holding the ability will remove the wolf.
- Upon reactivation:
Targeting an enemy makes the wolf attack the target, dealing bonus magic damage for every 5th basic attack.
Targeting the Shaman makes the wolf return to them.
Targeting the wolf heals the wolf by 3%
Health and damages the Shaman by 1%
Health every second for 5 seconds.
Targeting the ground makes the wolf move to the target location. The wolf returns to the Shaman if they travel 20 meters away from the wolf.
Version history[edit]
Patch | Changes |
---|---|
Original | Call of the Wild was added to the game. |