Difference between revisions of "Camp"

m
m (Archosaur + Formatting)
Line 4: Line 4:
 
===Archosaurs===
 
===Archosaurs===
 
Units: Archosaur, Hatchling Archosaur
 
Units: Archosaur, Hatchling Archosaur
 +
 
Possible [[level]]s: 20
 
Possible [[level]]s: 20
 
===Imps===
 
===Imps===
 
Units: Imp servant (544 health), Imp firestarter (765 health), Imp witch (765 health)
 
Units: Imp servant (544 health), Imp firestarter (765 health), Imp witch (765 health)
 +
 
Possible levels: 7
 
Possible levels: 7
 
===Leaves===
 
===Leaves===
 
{{blockquote|These dangerous monsters are the result of chemical experiments that went wrong.|https://corepunk.com/en/news/article/48}}
 
{{blockquote|These dangerous monsters are the result of chemical experiments that went wrong.|https://corepunk.com/en/news/article/48}}
 
Units: Leaf Beetle (544 health), Leaf Cicada (862 health), Leaf Cricket (628 health)
 
Units: Leaf Beetle (544 health), Leaf Cicada (862 health), Leaf Cricket (628 health)
 +
 
Possible levels: 7
 
Possible levels: 7
 
===Mutant Rats===
 
===Mutant Rats===
 +
 
Units: Large Mutant Rat (650 approx. health), Mutant Rat (628 health), Small Rat Mutant (600 approx. health)
 
Units: Large Mutant Rat (650 approx. health), Mutant Rat (628 health), Small Rat Mutant (600 approx. health)
 
Possible Levels: 7
 
Possible Levels: 7
 
===Occultists===
 
===Occultists===
 
Units: Archer Occultist, Heavy Occultist, Shaman Occultist, Slayer Occultist, Spearman Occultist, Tank Occultist
 
Units: Archer Occultist, Heavy Occultist, Shaman Occultist, Slayer Occultist, Spearman Occultist, Tank Occultist
 +
 
===Spiders===
 
===Spiders===
 
Units: Spider Baby lv5, Spider Fighter lv10, Spider Queen lv15
 
Units: Spider Baby lv5, Spider Fighter lv10, Spider Queen lv15

Revision as of 13:06, 11 August 2023

This page is in need of information.
Can you help out? Click here to add more.

Camps are small groups of 3-6 enemy characters. The enemies in any particular camp change after being killed, meaning there's no guarantee that the same enemies will respawn in the same location.

Types

Archosaurs

Units: Archosaur, Hatchling Archosaur

Possible levels: 20

Imps

Units: Imp servant (544 health), Imp firestarter (765 health), Imp witch (765 health)

Possible levels: 7

Leaves

"These dangerous monsters are the result of chemical experiments that went wrong."

Units: Leaf Beetle (544 health), Leaf Cicada (862 health), Leaf Cricket (628 health)

Possible levels: 7

Mutant Rats

Units: Large Mutant Rat (650 approx. health), Mutant Rat (628 health), Small Rat Mutant (600 approx. health) Possible Levels: 7

Occultists

Units: Archer Occultist, Heavy Occultist, Shaman Occultist, Slayer Occultist, Spearman Occultist, Tank Occultist

Spiders

Units: Spider Baby lv5, Spider Fighter lv10, Spider Queen lv15