Difference between revisions of "Character"

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==Creation==
 
==Creation==
 
{{see|text=Main Article:|[[Character Creation]]}}
 
{{see|text=Main Article:|[[Character Creation]]}}
Upon adding a new character slot, the process of creating a character begins. This determines their characteristics, such as [[Hero]], [[Mastery]], [[Passive talents|Passive Talents]], appearance, and name.
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Upon adding a new character slot, the process of creating a character begins. This determines their characteristics, such as [[Hero]], [[Mastery]], appearance, and name.
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==Progression==
 
==Progression==
 
{{see|[[Experience]]}}
 
{{see|[[Experience]]}}

Revision as of 22:46, 18 March 2023

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A character is an avatar that represents a persona within Corepunk. These can either be controlled by the player or the game itself (referred to as a Non-Player Character, or an NPC). Usually, the term refers to the persona controlled by the player. Player-controlled characters are customized within the Character Creation process.

Creation

Upon adding a new character slot, the process of creating a character begins. This determines their characteristics, such as Hero, Mastery, appearance, and name.

Progression

See: [[Experience]]

As player characters advance through Corepunk, they gain Experience until reaching a level cap of 40.

Upon reaching the level cap, one can still keep earning experience for weapon specialisation trees and talent trees. However, once a tree is completed, the next tree will take longer to complete due to gaining experience cumulatively.