Difference between revisions of "Level"
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'''Level''' measures a [[character]]'s progression through Corepunk. Higher-levelled characters will tend to have higher [[health]] and deal more damage than their lower-levelled counterparts. | '''Level''' measures a [[character]]'s progression through Corepunk. Higher-levelled characters will tend to have higher [[health]] and deal more damage than their lower-levelled counterparts. | ||
==Levelling Up== | ==Levelling Up== | ||
− | Increasing your level requires [[experience]]. Upon levelling up, player | + | Increasing your level requires [[experience]]. Upon levelling up, the player can choose to level up a chosen [[Skill]]. |
+ | |||
==Max Level== | ==Max Level== | ||
Upon reaching the '''maximum level''' of 40, no amount of experience will increase a player's level. | Upon reaching the '''maximum level''' of 40, no amount of experience will increase a player's level. |
Revision as of 14:30, 24 December 2023
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This article is about character level. For profession level, see Mastery Level.
Level measures a Character's progression through Corepunk. Higher-levelled characters will tend to have higher Health and deal more damage than their lower-levelled counterparts.
Levelling Up
Increasing your level requires Experience. Upon levelling up, the player can choose to level up a chosen Skill.
Max Level
Upon reaching the maximum level of 40, no amount of experience will increase a player's level. Players will be able to join a Culture. In adition, achieving 100% Efficiency in a crafting Profession will yield a profession-specific bonus which affects gameplay.