Difference between revisions of "Level"

(Created page with "'''Level''' is a rough measure used to identify a Character's numerical strength. Higher-levelled characters will tend to have higher Health and deal more damage than...")
 
m
 
(13 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Level''' is a rough measure used to identify a [[character]]'s numerical strength. Higher-levelled characters will tend to have higher [[health]] and deal more damage than their lower-levelled counterparts.
+
{{stub}}
==Levelling Up==
+
{{about|character level|profession level|Mastery Level}}
Increasing your level requires [[experience]]. Upon levelling up, your skills will increase in power and base characteristics such as health.
+
'''Level''' measures a [[character]]'s progression through Corepunk. Higher-levelled characters will tend to have higher [[health]] and deal more damage than their lower-levelled counterparts.
 
+
==Leveling Up==
A more detailed list of level-up rewards will be included upon release.
+
Increasing your level requires [[experience]]. Upon leveling up, the player automatically replenishes their {{stat|Health}} and {{stat|Mana}}, and can choose to level up a chosen [[Skill]]. Upon reaching level 10, the player can level up their {{key|R}} skill.
  
 
==Max Level==
 
==Max Level==
Upon reaching the '''maximum level''' of 40, no amount of experience will increase your level.
+
Upon reaching the '''maximum level''' of 40, no amount of experience will increase a player's level.
 
+
Players will be able to join a [[:Category:Cultures|Culture]]. In adition, achieving 100% [[efficiency]] in a crafting [[profession]] will yield a profession-specific bonus which affects gameplay.
More details about max level will be provided upon release.
 
  
 
==See Also==
 
==See Also==
* [[Experience]]
+
:{{arrow}}[[Experience]]

Latest revision as of 16:33, 12 February 2024

This page is in need of information.
Can you help out? Click here to add more.
This article is about character level. For profession level, see Mastery Level.

Level measures a Character's progression through Corepunk. Higher-levelled characters will tend to have higher Health and deal more damage than their lower-levelled counterparts.

Leveling Up[edit]

Increasing your level requires Experience. Upon leveling up, the player automatically replenishes their Health Icon.png Health and Mana Icon.png Mana, and can choose to level up a chosen Skill. Upon reaching level 10, the player can level up their R skill.

Max Level[edit]

Upon reaching the maximum level of 40, no amount of experience will increase a player's level. Players will be able to join a Culture. In adition, achieving 100% Efficiency in a crafting Profession will yield a profession-specific bonus which affects gameplay.

See Also[edit]

Arrow.pngExperience