Difference between revisions of "Level"

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{{about|character level|profession level|Mastery Level}}
 
{{about|character level|profession level|Mastery Level}}
 
'''Level''' measures a [[character]]'s progression through Corepunk. Higher-levelled characters will tend to have higher [[health]] and deal more damage than their lower-levelled counterparts.
 
'''Level''' measures a [[character]]'s progression through Corepunk. Higher-levelled characters will tend to have higher [[health]] and deal more damage than their lower-levelled counterparts.
==Levelling Up==
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==Leveling Up==
Increasing your level requires [[experience]]. Upon levelling up, your skills will increase in power and base characteristics such as health.
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Increasing your level requires [[experience]]. Upon leveling up, the player automatically replenishes their {{stat|Health}} and {{stat|Mana}}, and can choose to level up a chosen [[Skill]]. Upon reaching level 10, the player can level up their {{key|R}} skill.
 
 
A more detailed list of level-up rewards will be included upon release.
 
  
 
==Max Level==
 
==Max Level==
Upon reaching the '''maximum level''' of 40, no amount of experience will increase your level.
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Upon reaching the '''maximum level''' of 40, no amount of experience will increase a player's level.
 
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Players will be able to join a [[:Category:Cultures|Culture]]. In adition, achieving 100% [[efficiency]] in a crafting [[profession]] will yield a profession-specific bonus which affects gameplay.
You will be able to join a [[:Category:Cultures|Culture]] and change your [[Weapon Mastery]]. In adition, achieving 100% [[efficiency]] in a crafting [[profession]] will yield a profession-specific bonus which affects gameplay.
 
  
 
==See Also==
 
==See Also==
* [[Experience]]
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:{{arrow}}[[Experience]]

Latest revision as of 16:33, 12 February 2024

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This article is about character level. For profession level, see Mastery Level.

Level measures a Character's progression through Corepunk. Higher-levelled characters will tend to have higher Health and deal more damage than their lower-levelled counterparts.

Leveling Up[edit]

Increasing your level requires Experience. Upon leveling up, the player automatically replenishes their Health Icon.png Health and Mana Icon.png Mana, and can choose to level up a chosen Skill. Upon reaching level 10, the player can level up their R skill.

Max Level[edit]

Upon reaching the maximum level of 40, no amount of experience will increase a player's level. Players will be able to join a Culture. In adition, achieving 100% Efficiency in a crafting Profession will yield a profession-specific bonus which affects gameplay.

See Also[edit]

Arrow.pngExperience