Difference between revisions of "Mastery Level"

 
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Upon increasing a profession's mastery level, that profession will recieve permanent bonuses. These bonuses are different for [[:Category:Gathering Professions]] and [[:Category:Crafting Professions]].
 
Upon increasing a profession's mastery level, that profession will recieve permanent bonuses. These bonuses are different for [[:Category:Gathering Professions]] and [[:Category:Crafting Professions]].
 
===Gathering Professions===
 
===Gathering Professions===
Each time a profession's mastery level increases, the next tier of that profession's corresponding resource nodes will be unlocked (up to tier 3). Players will also recieve more gathering attempts.<br>
+
Each time a profession's mastery level increases, the next tier of that profession's corresponding resource nodes will be unlocked (up to tier 3). Players will also receive more gathering attempts.<br>
 
There are 5 mastery levels in total:
 
There are 5 mastery levels in total:
 
:{{arrow}}'''Newbie''' professions receive 1 gathering attempt.
 
:{{arrow}}'''Newbie''' professions receive 1 gathering attempt.
 
:{{arrow}}'''Journeyman''' professions receive 2 gathering attempts.
 
:{{arrow}}'''Journeyman''' professions receive 2 gathering attempts.
:{{arrow}}'''Craftsman''' professions receive 3 gathering attempts. And reduces gathering time by 2 seconds.
+
:{{arrow}}'''Craftsman''' professions receive 3 gathering attempts. Gathering time is reduced by 2 seconds.
 
:{{arrow}} '''Expert'''
 
:{{arrow}} '''Expert'''
 
:{{arrow}} '''Master'''
 
:{{arrow}} '''Master'''
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!Profession!!Mastery Level!!Increase
 
!Profession!!Mastery Level!!Increase
 
|-
 
|-
!rowspan=4|<center>[[Alchemy]]</center>
+
!rowspan=6|<center>[[Alchemy]]</center>
 
|-
 
|-
 
|Newbie||3 (one-minute duration or longer) [[consumable]]s can be active at once.
 
|Newbie||3 (one-minute duration or longer) [[consumable]]s can be active at once.
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|Master
 
|Master
 
|-
 
|-
!rowspan=4|<center>[[Construction]]</center>
+
!rowspan=6|<center>[[Construction]]</center>
 
|-
 
|-
 
|Newbie||Nothing.
 
|Newbie||Nothing.
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|Master
 
|Master
 
|-
 
|-
!rowspan=4|<center>[[Mysticism]]</center>
+
!rowspan=6|<center>[[Cooking]]</center>
 +
|-
 +
|Newbie||Nothing.
 +
|-
 +
|Journeyman||Crafting time reduced by 2 seconds.
 +
|-
 +
|Craftsman||Crafting time reduced by 4 seconds.
 +
|-
 +
|Expert
 +
|-
 +
|Master
 +
|-
 +
!rowspan=6|<center>[[Mysticism]]</center>
 
|-
 
|-
 
|Newbie||3 artifacts with runes attached can be equipped.
 
|Newbie||3 artifacts with runes attached can be equipped.
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|Master
 
|Master
 
|-
 
|-
!rowspan=4|<center>[[Weaponsmithing]]</center>
+
!rowspan=6|<center>[[Weaponsmithing]]</center>
 
|-
 
|-
 
|Newbie||Nothing.
 
|Newbie||Nothing.

Latest revision as of 12:20, 17 February 2024

This article is about Profession Masteries. For Weapon Masteries, see Mastery.

Mastery Levels measure how much Experience a Profession has gained. Unlike Efficiency, a profession's mastery level cannot decrease.
There are three distinct mastery levels: Beginner, Advanced, and Master. Players are beginners of their profession by default.

Bonuses[edit]

Upon increasing a profession's mastery level, that profession will recieve permanent bonuses. These bonuses are different for Gathering Professions and Crafting Professions.

Gathering Professions[edit]

Each time a profession's mastery level increases, the next tier of that profession's corresponding resource nodes will be unlocked (up to tier 3). Players will also receive more gathering attempts.
There are 5 mastery levels in total:

Arrow.pngNewbie professions receive 1 gathering attempt.
Arrow.pngJourneyman professions receive 2 gathering attempts.
Arrow.pngCraftsman professions receive 3 gathering attempts. Gathering time is reduced by 2 seconds.
Arrow.png Expert
Arrow.png Master

Crafting Professions[edit]

Increasing a crafting profession's mastery level increases its profession-specific bonus:

Profession Mastery Level Increase
Alchemy
Newbie 3 (one-minute duration or longer) consumables can be active at once.
Journeyman 4 consumables can be active at once.
Craftsman 5 consumables can be active at once. Crafting time reduced by 2 seconds.
Expert
Master
Construction
Newbie Nothing.
Journeyman 5% additional power to wielded artifacts.
Craftsman 10% additional power to wielded artifacts. Crafting time reduced by 2 seconds.
Expert
Master
Cooking
Newbie Nothing.
Journeyman Crafting time reduced by 2 seconds.
Craftsman Crafting time reduced by 4 seconds.
Expert
Master
Mysticism
Newbie 3 artifacts with runes attached can be equipped.
Journeyman 4 artifacts with runes attached can be equipped.
Craftsman 5 artifacts with runes attached can be equipped. Crafting time reduced by 2 seconds.
Expert
Master
Weaponsmithing
Newbie Nothing.
Journeyman 5% additional power to wielded weapons.
Craftsman 10% additional power to wielded weapons. Crafting time reduced by 2 seconds.
Expert
Master