Difference between revisions of "Open World"

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The [[Open World]] is a large area that changes even when the player is not present. One world is shared by players of the same [[server]].
 
The [[Open World]] is a large area that changes even when the player is not present. One world is shared by players of the same [[server]].
 
==Objects==
 
==Objects==
'''Objects''' are assets in the Open World. Some objects can be opened by walking on them or clicking on them and waiting for a 2-second "'''Activation'''" countdown. The latter are referred to as "lootboxes".
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[[File:Furniture Concept Art.jpg|500px|thumb|Furniture lootboxes.]]
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'''Objects''' are assets in the Open World. Objects can be opened by walking on them, attacking them (referred to as "destructibles") or clicking on them and waiting for a 2-second "'''Activation'''" countdown (referred to as "lootboxes").
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{{clear|right}}
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==See Also==
 
==See Also==
 
:{{arrow}}[https://en.wikipedia.org/wiki/Persistent_world Persistent World]
 
:{{arrow}}[https://en.wikipedia.org/wiki/Persistent_world Persistent World]

Latest revision as of 21:32, 5 March 2024

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The open world in Corepunk offers a dynamic and engaging PvP experience, where players can explore, fight for points of interest, and encounter other players in thrilling and challenging situations.

The Open World is a large area that changes even when the player is not present. One world is shared by players of the same Server.

Objects[edit]

Furniture lootboxes.

Objects are assets in the Open World. Objects can be opened by walking on them, attacking them (referred to as "destructibles") or clicking on them and waiting for a 2-second "Activation" countdown (referred to as "lootboxes").

See Also[edit]

Arrow.pngPersistent World