Difference between revisions of "Special (Defender)"

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{{skill info
 
{{skill info
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|icon = Special (Defender).png
 
| hero = champion
 
| hero = champion
 
| specialization = defender
 
| specialization = defender

Revision as of 22:19, 23 December 2020

Special (Defender).png

colspan="2" class="invalid mastery." |
Special (Defender)
Hero [[Invalid mastery.]]
Mastery [[Invalid mastery.#{{{mastery}}}|{{{mastery}}}]]

Champion gains bonus armor and magic resistance (Vitality) for each enemy in the 3 meters range around Champion. Armor and magic resistance bonuses amount to 5-10 points (based on the hero's level).