Death
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A Character dies when their Health reaches 0. Upon death, players respawn as a spirit at a Shrine and have the choice of either reviving their character at that location, or walking to their location of death and reviving there. The player's death location can be identified with the icon on the Map or Minimap.
Effects[edit]
Dead players will gain the following effects:
- Reviving with 20% Health.
- Reviving with 20% Mana.
- All items in a randomly selected Inventory slot containing a Raw Material are dropped.