Stat
Stats (abbreviated from Statistics) or attributes are values that indicate how good an item is in a certain area. There are two main types of stats: primary stats, appearing in the Primary Basket; and secondary stats, appearing in the Secondary Basket.
An item's stats are usually randomized between an upper bound and a lower bound.
Baskets[edit]
A basket is a collection of an item's stats. All stats in a basket can be randomized within their upper and lower bounds by using the Synthesis Machine. Most stats are unique to their basket.
Primary Basket[edit]
The primary basket contains the following primary stats:
Secondary Basket[edit]
The secondary basket contains the following secondary stats:
- Area Effect
- Buff Duration
- Control Duration
- Cooldown Reduction
- Heal and Shield Power
- ? Healing Power
- Health Regeneration
- Lifesteal
- Mana Regeneration
- Resource Cost Reduction
- Spell Vamp
- Tenacity
- Vision Radius
Weapon Basket[edit]
Weapons have their own unique stats:
- Attack Speed
- Damage Per Second
- Shield Ability Block Chance
- Shield Ability Block Power
- Shield Block Chance
- Shield Block Power
- Weapon Damage
Chip Basket[edit]
Chip baskets can have the following stats:
- Armor Penetration
- Attack Power
- Haste
- Magic Penetration
- Magical Crit Multiplier
- Physical Crit Multiplier
- Spell Power
- Weapon Damage
Values[edit]
The value of an item's stats are determined by its Quality and Tier.
Quality[edit]
In general, higher-quality items have more stats in the secondary basket. In the case of runes, stats have higher scale factors.
Tier[edit]
In general, higher-tiered items have either more stats or better stats.