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A zone is a subdivision of Corepunk's playable [[Map]]. Zone names and outlines are shown on the map.
 
A zone is a subdivision of Corepunk's playable [[Map]]. Zone names and outlines are shown on the map.
==Types==
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==Safe Zones==
There are 4 types of zone:
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{{icon|Safe Zone.png}} '''Safe Zones''' are zones where players cannot attack each other.
:{{arrow}}{{icon|Safe Zone.png}} '''Safe Zones''' are zones where players cannot attack each other.
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==Lands under the Protection of the King==
:{{arrow}}{{icon|Safe Zone.png}} '''Lands under the Protection of the King''' are zones where players can attack each other, but a system of punishments are in place that discourage PvP.
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{{icon|Safe Zone.png}} '''Lands under the Protection of the King''' are zones where players can attack each other, but the punishment for death is minimal, the punishment for killing a player is high, and criminals lose all items in their inventory upon death.
:{{arrow}}{{icon|PvP Zone.png}} '''The Battleground of the King''' are zones where players can attack each other.
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==The Battleground of the King==
:{{arrow}}{{icon|Radioactive Zone.png}} '''Radioactive Zones''' are zones that are designated out-of-bounds.
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{{icon|PvP Zone.png}} '''The Battleground of the King''' are zones where players can attack each other.
==Mechanics==
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==Radioactive Zones==
Below is a table outlining the mechanics of the 3 main zones:
 
{| class="wikitable"
 
!Mechanic!!Safe Zones!!Lands under the Protection of the King!!The Battleground of the King
 
|-
 
|[[Honor]]||Only criminals can PvP. '''0''' Honor granted for PvP activity.||'''0''' Honor granted for PvP activity.||'''10''' Honor granted for killing players.
 
|-
 
|Losses upon [[Death]]||Drop '''1''' random inventory resource.||Drop '''1''' random inventory resource.||Drop '''5''' random [[item]]s and lose '''5''' Honor.
 
|-
 
|[[Karma#Red|Criminal]]||Granted at '''-1000''' {{icon|Karma.png}}[[Karma]].||Granted at '''-1000''' {{icon|Karma.png}}Karma.||Criminal status is not granted.
 
|-
 
|Criminal losses upon Death||Drop all inventory items.||Drop all inventory items.||Criminals do not incur more losses.
 
|-
 
|Mob drops||{{icon|Gold Icon.png}}[[Gold]]||{{icon|Gold Icon.png}}Gold||Tradable items dropped.
 
|-
 
|Chest loot||[[Skin]]s, Gold, [[Recipe]]s, [[Consumable]]s.||[[Skin]]s, Gold, [[Recipe]]s, [[Consumable]]s.||[[Weapon]]s, [[Artifact]]s, [[Chip]]s, [[Rune]]s, [[Consumable]]s.
 
|-
 
|{{icon|Karma.png}}Karma cleansed via killing mobs||Small amount.||Small amount.||Large amount.
 
|-
 
|Teleportation||Permitted everywhere.||Permitted everywhere.||Permitted only at [[Shrine]]s.
 
|}
 
 
{{icon|Radioactive Zone.png}} '''Radioactive Zones''' or '''Restricted Zones''' are zones that are designated out-of-bounds. Upon entering a restricted zone, the player is given a Radiation [[Effect|effect​]] which deals damage equal to 20% of the player's total {{stat|Health}} each second. It takes 5 seconds to kill a player under the effects of Radiation.
 
{{icon|Radioactive Zone.png}} '''Radioactive Zones''' or '''Restricted Zones''' are zones that are designated out-of-bounds. Upon entering a restricted zone, the player is given a Radiation [[Effect|effect​]] which deals damage equal to 20% of the player's total {{stat|Health}} each second. It takes 5 seconds to kill a player under the effects of Radiation.

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