Difference between revisions of "Death"
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:{{arrow}}Reviving with {{stat|health|20%}}. | :{{arrow}}Reviving with {{stat|health|20%}}. | ||
:{{arrow}}Reviving with {{stat|mana|20%}}. | :{{arrow}}Reviving with {{stat|mana|20%}}. | ||
− | :{{arrow}}Loss of all | + | :{{arrow}}Loss of all items in a randomly selected [[Inventory]] slot containing a [[Raw Material]]. |
Revision as of 15:55, 5 November 2023
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A Character dies when their Health reaches 0. Upon death, players respawn as a spirit at a Spirit Shrine and have the choice of either reviving their character at that location, or walking to their location of death and reviving there.
Effects
Dead players will gain the following effects:
- Reviving with 20% Health.
- Reviving with 20% Mana.
- Loss of all items in a randomly selected Inventory slot containing a Raw Material.