Difference between revisions of "Dungeon"
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− | [[ | + | '''Dungeons''' in Corepunk are [[party]]-based, PvE-focused instances that make up a large portion of end-game content. All dungeons have different difficulty levels and 2 different modes (solo and group). Difficulty does not scale based upon group size, allowing for a maximum size of 4 players. Dungeons can either have a fixed location or a random location on the map. |
− | + | Some dungeons allow opposing parties to enter one instance at the same time, yet these are few and far between. Once a player is kicked from a dungeon party, they will remain an [[Karma#Green|ally]] until they leave the dungeon. Kicked party members will be teleported out of the dungeon after 1 minute. | |
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− | Some dungeons allow opposing parties to enter one instance at the same time, yet these are few and far between. Once a player is kicked from a dungeon party, they will remain an [[Karma | ||
==See Also== | ==See Also== | ||
* [[List of Dungeons]] | * [[List of Dungeons]] | ||
* [[List of Dungeon Bosses]] | * [[List of Dungeon Bosses]] |
Latest revision as of 16:07, 17 December 2023
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Dungeons in Corepunk are Party-based, PvE-focused instances that make up a large portion of end-game content. All dungeons have different difficulty levels and 2 different modes (solo and group). Difficulty does not scale based upon group size, allowing for a maximum size of 4 players. Dungeons can either have a fixed location or a random location on the map.
Some dungeons allow opposing parties to enter one instance at the same time, yet these are few and far between. Once a player is kicked from a dungeon party, they will remain an ally until they leave the dungeon. Kicked party members will be teleported out of the dungeon after 1 minute.