Difference between revisions of "Maxwell Sterling"

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{{shop table row|Stone Bark Campfire|15.2}}
 
{{shop table row|Stone Bark Campfire|15.2}}
 
{{shop table row|Matches|0.8}}
 
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{{table footer}}
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==Dialogue==
 
==Dialogue==
Don't waste my time. / State your business. / What do you want? / Yeah?
+
Need some help surviving?
 
:{{dialogue icon|who}}
 
:{{dialogue icon|who}}
 
::I'm Maxwell Sterling. Censor, survivor, all-around fun guy.
 
::I'm Maxwell Sterling. Censor, survivor, all-around fun guy.
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::I'm as good as you can expect, considering the prospect of sudden death is a constant companion around here.
 
::I'm as good as you can expect, considering the prospect of sudden death is a constant companion around here.
 
:{{dialogue icon|what}}
 
:{{dialogue icon|what}}
::So, you've landed in Kwalat. Here, you're most likely to end up as monster chow than find a decent latrine.
+
::So, you've landed in [[Kwalat]]. Here, you're most likely to end up as monster chow than find a decent latrine.
 
::Want to survive? Here's a tip: learn some skills. Cooking, Weaponsmithing, Mining... catch my drift?
 
::Want to survive? Here's a tip: learn some skills. Cooking, Weaponsmithing, Mining... catch my drift?
::Start with Big Mamma, up north on this road, take a left at the big house. Can't miss it. always crammed with newcomers hoping for a government-handout meal.
+
::Start with [[Big Mamma]], up north on this road, take a left at the big house. Can't miss it. always crammed with newcomers hoping for a government-handout meal.
 
::She'll teach you the basics of not starving to death.
 
::She'll teach you the basics of not starving to death.
::In the town center, you'll find Ivie Clarkson, local cafe owner. Makes the best latte within a hundred miles. Knows everyone around, she's a local fixture.
+
::In the town center, you'll find [[Ivie Clarkson]], local cafe owner. Makes the best latte within a hundred miles. Knows everyone around, she's a local fixture.
::Round back of her cafe, you'll find an Alchemist. Good guy, Percy.
+
::Round back of her cafe, you'll find an Alchemist. Good guy, [[Percival "Percy" Beamish|Percy]].
 
::Pity he skipped his university classes - his alchemy skills are about on par with mine. But he's a good drinking buddy.
 
::Pity he skipped his university classes - his alchemy skills are about on par with mine. But he's a good drinking buddy.
 
::Head west of the town center and you'll run into old Hank, the only living guard around here. There are a couple of bots, too, but I'd trust Hank over them any day.
 
::Head west of the town center and you'll run into old Hank, the only living guard around here. There are a couple of bots, too, but I'd trust Hank over them any day.
 
::He, like the other two guard-bots, can give you the lowdown on the locals, where to find them, where to go, and so on. It's part of their job.
 
::He, like the other two guard-bots, can give you the lowdown on the locals, where to find them, where to go, and so on. It's part of their job.
::Take a left after Hank and you'll find the Lumberjack and Miner near the Gas Station.
+
::Take a left after [[Hank Granger|Hank]] and you'll find the Lumberjack and Miner near the Gas Station.
 
::Take a right after passing Hank, before the pumpkin field, follow the road to the end and you'll hit the Workshop.
 
::Take a right after passing Hank, before the pumpkin field, follow the road to the end and you'll hit the Workshop.
 
::The place is run by aliens - Constructor and Weaponsmith. They look a bit odd, but they know their stuff.
 
::The place is run by aliens - Constructor and Weaponsmith. They look a bit odd, but they know their stuff.
 
::Head east from the town center, and you'll see the Summer House and the Herbalist's bench on your right.  
 
::Head east from the town center, and you'll see the Summer House and the Herbalist's bench on your right.  
::The house is rented by a sexy Qadarian, Nia. She's a hot one, but she's hard to win over.
+
::The house is rented by a sexy Qadarian, [[Nia Sundance|Nia]]. She's a hot one, but she's hard to win over.
 
::Further south from her house is a Pig farm. Locals say that's where the butcher resides. But I manage fine without his services.
 
::Further south from her house is a Pig farm. Locals say that's where the butcher resides. But I manage fine without his services.
::There's also a Mystic over at the Cemetary, but I try to avoid dealing with the dead. The locals can tell you more.
+
::There's also a Mystic over at the Cemetery, but I try to avoid dealing with the dead. The locals can tell you more.
 
::Seriously! Just ask around. I'm still finding my own feet here.
 
::Seriously! Just ask around. I'm still finding my own feet here.
 
:{{dialogue icon|help}} [If not accepted [[A Spark in the Dark]]]
 
:{{dialogue icon|help}} [If not accepted [[A Spark in the Dark]]]
::Could use a pair of extra hands. Or any body parts, really.
+
::Could use a pair of extra hands. Or any body parts, really. / I've got a few chores, if you're up to it.
 
::So, you want to learn about survival, huh? First things first - Know your limits.
 
::So, you want to learn about survival, huh? First things first - Know your limits.
 
::See a monster? Think it's too strong? Then it probably is. Run. And if it chases, run faster.
 
::See a monster? Think it's too strong? Then it probably is. Run. And if it chases, run faster.
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:::Huh. Guess you're not the survival type. / Missed chance. Cold nights are a killer. Literally. / Your funeral, pal.
 
:::Huh. Guess you're not the survival type. / Missed chance. Cold nights are a killer. Literally. / Your funeral, pal.
 
:{{dialogue icon|help}} [If completed A Spark in the Dark but not accepted [[Heart of the Woods]]]
 
:{{dialogue icon|help}} [If completed A Spark in the Dark but not accepted [[Heart of the Woods]]]
::I've got a few chores, if you're up to it.
+
::Could use a pair of extra hands. Or any body parts, really. / I've got a few chores, if you're up to it.
 
::Alright, moving on to the next survival lesson - get familiar with your surroundings. And by that, I mean, don't let anything crucial slip past your attention, especially those magic trees in the forest.
 
::Alright, moving on to the next survival lesson - get familiar with your surroundings. And by that, I mean, don't let anything crucial slip past your attention, especially those magic trees in the forest.
 
::We're not just any hikers looking for firewood. We are after Heartwood. It's the core of magic trees,  and trust me, burning that stuff gives you a fire that's worth the trouble.
 
::We're not just any hikers looking for firewood. We are after Heartwood. It's the core of magic trees,  and trust me, burning that stuff gives you a fire that's worth the trouble.
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:{{dialogue icon|help}} [If not completed A Spark In the Dark or accepted Heart of the Woods]
 
:{{dialogue icon|help}} [If not completed A Spark In the Dark or accepted Heart of the Woods]
 
::I'm good for now. But stick around, death never takes a vacation. / I've got it covered. Unless you know how to prevent a full-scale alien invasion. No? Then I'm good. / Nope. But keep your eyes peeled. This place changes quicker than a gnats' lunch.
 
::I'm good for now. But stick around, death never takes a vacation. / I've got it covered. Unless you know how to prevent a full-scale alien invasion. No? Then I'm good. / Nope. But keep your eyes peeled. This place changes quicker than a gnats' lunch.
:{{dialogue icon|side quest incomplete}} [If not completed A Spark In the Dark]
+
:{{dialogue icon|side quest incomplete}} [If accepted A Spark In the Dark]
::How's the wood hunt going, newbie?
+
::Don't forget, 3 pieces. Not 2. Not 4. 3. / Haven't frozen to death yet, huh? / How's the wood hunt going, newbie?
::{{dialogue icon|no}}
+
::{{dialogue icon|y}} [If completed A Spark In the Dark]
:::Don't forget, 3 pieces. Not 2. Not 4. 3.
 
:{{dialogue icon|side quest complete}} [If completed A Spark in the Dark]
 
::Haven't frozen to death yet, huh?
 
::{{dialogue icon|y}}
 
 
:::Well, look who's a regular Davy Crockett. Here's how to make a campfire. And some matches. You're going to need 'em.
 
:::Well, look who's a regular Davy Crockett. Here's how to make a campfire. And some matches. You're going to need 'em.
:{{dialogue icon|side quest incomplete}} [If not completed Heart of the Woods]
+
:{{dialogue icon|side quest incomplete}} [If accepted Heart of the Woods]
::Done playing lumberjack yet? Or did the trees fight back?
+
::Done playing lumberjack yet? Or did the trees fight back? / If you're not back soon, I'll assume a tree fell on you. / Remember, Heartwood. Bright glow. Don't get it wrong.
::{{dialogue icon|no}}
+
::{{dialogue icon|yes}} [If completed Heart of the Woods]
:::If you're not back soon, I'll assume a tree fell on you.
+
:::Look at you, all alive and stuff. Good job. Here's the Heartwood Campfire Recipe.
 
:::And remember, nothing warms your bones like a hot meal near Heartwood fire.
 
:::And remember, nothing warms your bones like a hot meal near Heartwood fire.
:{{dialogue icon|side quest complete}} [If completed Heart of the Woods]
 
::Remember, Heartwood. Bright glow. Don't get it wrong.
 
::{{dialogue icon|yes}}
 
:::Look at you, all alive and stuff. Good job. Here's the Heartwood Campfire Recipe.
 
 
:{{dialogue icon|shop}}
 
:{{dialogue icon|shop}}

Latest revision as of 17:33, 29 May 2024

Maxwell Sterling Icon.png
Maxwell Sterling
Culture Elaniens
Location Goldenfield
Involved In A Spark in the Dark
Heart of the Woods
Image Maxwell Sterling.jpg

Maxwell Sterling is an NPC in Goldenfield, south-west of the Wheat Tent.

Shop[edit]

Dialogue[edit]

Need some help surviving?

Dialogue Who Are You Icon.png
I'm Maxwell Sterling. Censor, survivor, all-around fun guy.
I teach newcomers how not to die. Or at least, how to die less often.
This scar? Oh, just a reminder of a fun Saturday night out with a pack of hungry gnats.
Dialogue How Are You Icon.png
I've been dead, cloned, reanimated, and brought back to life more times than you've had hot dinners.
Right now, I'm teaching survival. Because apparently, some folks need reminding that running at a monster naked with a stick is a bad idea.
I'm as good as you can expect, considering the prospect of sudden death is a constant companion around here.
Dialogue What Is This Place Icon.png
So, you've landed in Kwalat. Here, you're most likely to end up as monster chow than find a decent latrine.
Want to survive? Here's a tip: learn some skills. Cooking, Weaponsmithing, Mining... catch my drift?
Start with Big Mamma, up north on this road, take a left at the big house. Can't miss it. always crammed with newcomers hoping for a government-handout meal.
She'll teach you the basics of not starving to death.
In the town center, you'll find Ivie Clarkson, local cafe owner. Makes the best latte within a hundred miles. Knows everyone around, she's a local fixture.
Round back of her cafe, you'll find an Alchemist. Good guy, Percy.
Pity he skipped his university classes - his alchemy skills are about on par with mine. But he's a good drinking buddy.
Head west of the town center and you'll run into old Hank, the only living guard around here. There are a couple of bots, too, but I'd trust Hank over them any day.
He, like the other two guard-bots, can give you the lowdown on the locals, where to find them, where to go, and so on. It's part of their job.
Take a left after Hank and you'll find the Lumberjack and Miner near the Gas Station.
Take a right after passing Hank, before the pumpkin field, follow the road to the end and you'll hit the Workshop.
The place is run by aliens - Constructor and Weaponsmith. They look a bit odd, but they know their stuff.
Head east from the town center, and you'll see the Summer House and the Herbalist's bench on your right.
The house is rented by a sexy Qadarian, Nia. She's a hot one, but she's hard to win over.
Further south from her house is a Pig farm. Locals say that's where the butcher resides. But I manage fine without his services.
There's also a Mystic over at the Cemetery, but I try to avoid dealing with the dead. The locals can tell you more.
Seriously! Just ask around. I'm still finding my own feet here.
Dialogue Help Icon.png [If not accepted A Spark in the Dark]
Could use a pair of extra hands. Or any body parts, really. / I've got a few chores, if you're up to it.
So, you want to learn about survival, huh? First things first - Know your limits.
See a monster? Think it's too strong? Then it probably is. Run. And if it chases, run faster.
Forget about quests, honour, revenge. Around here, your biggest achievement is making it through the day with all your limbs attached.
And gear up. You wouldn't believe the number of naked, brave individuals I've seen charging at monsters only to end up as a gruesome buffet. Their reckless bravery is our again - their corpses make for good looting.
Lastly, fetch some wood for a fire. It's right here in the camp, and I'll need three pieces.
Usually, you'd get wood from logging those magic trees around. But chopping trees isn't in our agenda for now
Dialogue I'll Do It Icon.png [A Spark in the Dark]
Go on, fetch the wood. It's right around camp, and you won't have to watch for wildlife here. This is the safe part... for now.
Dialogue No Icon.png
Huh. Guess you're not the survival type. / Missed chance. Cold nights are a killer. Literally. / Your funeral, pal.
Dialogue Help Icon.png [If completed A Spark in the Dark but not accepted Heart of the Woods]
Could use a pair of extra hands. Or any body parts, really. / I've got a few chores, if you're up to it.
Alright, moving on to the next survival lesson - get familiar with your surroundings. And by that, I mean, don't let anything crucial slip past your attention, especially those magic trees in the forest.
We're not just any hikers looking for firewood. We are after Heartwood. It's the core of magic trees, and trust me, burning that stuff gives you a fire that's worth the trouble.
Eating by the fire kindled with Heartwood has a special restorative effect. You'll feel stronger, fresher. Trust me, it's not your average camping meal.
Dialogue I'll Do It Icon.png [Heart of the Woods]
Good! But keep this in mind, finding what you need doesn't always happen on the first try. Yet with persistence, you'll get what you're after.
Now, head into the forest and fetch me three pieces of Heartwood. Aim for the trees that are glowing.
Dialogue No Icon.png
Oh well. Enjoy struggling through fatigue and raw critter meat. Without the magic of Kwalat's fires and food, you're in for a real treat. / Suit yourself. But remember, no magic fire means no magic recovery. Think on that next time you're feeling run down. / Turning down a chance to play lumberjack? Alright, your loss.
Dialogue Help Icon.png [If not completed A Spark In the Dark or accepted Heart of the Woods]
I'm good for now. But stick around, death never takes a vacation. / I've got it covered. Unless you know how to prevent a full-scale alien invasion. No? Then I'm good. / Nope. But keep your eyes peeled. This place changes quicker than a gnats' lunch.
Dialogue Side Quest Incomplete Icon.png [If accepted A Spark In the Dark]
Don't forget, 3 pieces. Not 2. Not 4. 3. / Haven't frozen to death yet, huh? / How's the wood hunt going, newbie?
Dialogue Yes Icon.png [If completed A Spark In the Dark]
Well, look who's a regular Davy Crockett. Here's how to make a campfire. And some matches. You're going to need 'em.
Dialogue Side Quest Incomplete Icon.png [If accepted Heart of the Woods]
Done playing lumberjack yet? Or did the trees fight back? / If you're not back soon, I'll assume a tree fell on you. / Remember, Heartwood. Bright glow. Don't get it wrong.
Dialogue Yes Icon.png [If completed Heart of the Woods]
Look at you, all alive and stuff. Good job. Here's the Heartwood Campfire Recipe.
And remember, nothing warms your bones like a hot meal near Heartwood fire.
Dialogue Shop Icon.png