Difference between revisions of "Maxwell Sterling"
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{{shop table row|Stone Bark Campfire|15.2}} | {{shop table row|Stone Bark Campfire|15.2}} | ||
{{shop table row|Matches|0.8}} | {{shop table row|Matches|0.8}} | ||
− | + | {{table footer}} | |
+ | |||
==Dialogue== | ==Dialogue== | ||
− | + | Need some help surviving? | |
:{{dialogue icon|who}} | :{{dialogue icon|who}} | ||
::I'm Maxwell Sterling. Censor, survivor, all-around fun guy. | ::I'm Maxwell Sterling. Censor, survivor, all-around fun guy. | ||
Line 39: | Line 40: | ||
::Seriously! Just ask around. I'm still finding my own feet here. | ::Seriously! Just ask around. I'm still finding my own feet here. | ||
:{{dialogue icon|help}} [If not accepted [[A Spark in the Dark]]] | :{{dialogue icon|help}} [If not accepted [[A Spark in the Dark]]] | ||
− | ::Could use a pair of extra hands. Or any body parts, really. | + | ::Could use a pair of extra hands. Or any body parts, really. / I've got a few chores, if you're up to it. |
::So, you want to learn about survival, huh? First things first - Know your limits. | ::So, you want to learn about survival, huh? First things first - Know your limits. | ||
::See a monster? Think it's too strong? Then it probably is. Run. And if it chases, run faster. | ::See a monster? Think it's too strong? Then it probably is. Run. And if it chases, run faster. | ||
Line 51: | Line 52: | ||
:::Huh. Guess you're not the survival type. / Missed chance. Cold nights are a killer. Literally. / Your funeral, pal. | :::Huh. Guess you're not the survival type. / Missed chance. Cold nights are a killer. Literally. / Your funeral, pal. | ||
:{{dialogue icon|help}} [If completed A Spark in the Dark but not accepted [[Heart of the Woods]]] | :{{dialogue icon|help}} [If completed A Spark in the Dark but not accepted [[Heart of the Woods]]] | ||
− | ::I've got a few chores, if you're up to it. | + | ::Could use a pair of extra hands. Or any body parts, really. / I've got a few chores, if you're up to it. |
::Alright, moving on to the next survival lesson - get familiar with your surroundings. And by that, I mean, don't let anything crucial slip past your attention, especially those magic trees in the forest. | ::Alright, moving on to the next survival lesson - get familiar with your surroundings. And by that, I mean, don't let anything crucial slip past your attention, especially those magic trees in the forest. | ||
::We're not just any hikers looking for firewood. We are after Heartwood. It's the core of magic trees, and trust me, burning that stuff gives you a fire that's worth the trouble. | ::We're not just any hikers looking for firewood. We are after Heartwood. It's the core of magic trees, and trust me, burning that stuff gives you a fire that's worth the trouble. |
Latest revision as of 17:33, 29 May 2024
Culture | Elaniens |
Location | Goldenfield |
Involved In | A Spark in the Dark Heart of the Woods |
Image |
Maxwell Sterling is an NPC in Goldenfield, south-west of the Wheat Tent.
Shop[edit]
Item | Price |
---|---|
Recipe: Stone Bark Campfire | 20 |
Recipe: Tree Root Campfire | 20 |
Campfire | 15.2 |
Heartwood Campfire | 15.2 |
Tree Root Campfire | 15.2 |
Stone Bark Campfire | 15.2 |
Matches | 0.8 |
Dialogue[edit]
Need some help surviving?
-
- I'm Maxwell Sterling. Censor, survivor, all-around fun guy.
- I teach newcomers how not to die. Or at least, how to die less often.
- This scar? Oh, just a reminder of a fun Saturday night out with a pack of hungry gnats.
-
- I've been dead, cloned, reanimated, and brought back to life more times than you've had hot dinners.
- Right now, I'm teaching survival. Because apparently, some folks need reminding that running at a monster naked with a stick is a bad idea.
- I'm as good as you can expect, considering the prospect of sudden death is a constant companion around here.
-
- So, you've landed in Kwalat. Here, you're most likely to end up as monster chow than find a decent latrine.
- Want to survive? Here's a tip: learn some skills. Cooking, Weaponsmithing, Mining... catch my drift?
- Start with Big Mamma, up north on this road, take a left at the big house. Can't miss it. always crammed with newcomers hoping for a government-handout meal.
- She'll teach you the basics of not starving to death.
- In the town center, you'll find Ivie Clarkson, local cafe owner. Makes the best latte within a hundred miles. Knows everyone around, she's a local fixture.
- Round back of her cafe, you'll find an Alchemist. Good guy, Percy.
- Pity he skipped his university classes - his alchemy skills are about on par with mine. But he's a good drinking buddy.
- Head west of the town center and you'll run into old Hank, the only living guard around here. There are a couple of bots, too, but I'd trust Hank over them any day.
- He, like the other two guard-bots, can give you the lowdown on the locals, where to find them, where to go, and so on. It's part of their job.
- Take a left after Hank and you'll find the Lumberjack and Miner near the Gas Station.
- Take a right after passing Hank, before the pumpkin field, follow the road to the end and you'll hit the Workshop.
- The place is run by aliens - Constructor and Weaponsmith. They look a bit odd, but they know their stuff.
- Head east from the town center, and you'll see the Summer House and the Herbalist's bench on your right.
- The house is rented by a sexy Qadarian, Nia. She's a hot one, but she's hard to win over.
- Further south from her house is a Pig farm. Locals say that's where the butcher resides. But I manage fine without his services.
- There's also a Mystic over at the Cemetery, but I try to avoid dealing with the dead. The locals can tell you more.
- Seriously! Just ask around. I'm still finding my own feet here.
- [If not accepted A Spark in the Dark]
- Could use a pair of extra hands. Or any body parts, really. / I've got a few chores, if you're up to it.
- So, you want to learn about survival, huh? First things first - Know your limits.
- See a monster? Think it's too strong? Then it probably is. Run. And if it chases, run faster.
- Forget about quests, honour, revenge. Around here, your biggest achievement is making it through the day with all your limbs attached.
- And gear up. You wouldn't believe the number of naked, brave individuals I've seen charging at monsters only to end up as a gruesome buffet. Their reckless bravery is our again - their corpses make for good looting.
- Lastly, fetch some wood for a fire. It's right here in the camp, and I'll need three pieces.
- Usually, you'd get wood from logging those magic trees around. But chopping trees isn't in our agenda for now
- [A Spark in the Dark]
- Go on, fetch the wood. It's right around camp, and you won't have to watch for wildlife here. This is the safe part... for now.
-
- Huh. Guess you're not the survival type. / Missed chance. Cold nights are a killer. Literally. / Your funeral, pal.
- [If completed A Spark in the Dark but not accepted Heart of the Woods]
- Could use a pair of extra hands. Or any body parts, really. / I've got a few chores, if you're up to it.
- Alright, moving on to the next survival lesson - get familiar with your surroundings. And by that, I mean, don't let anything crucial slip past your attention, especially those magic trees in the forest.
- We're not just any hikers looking for firewood. We are after Heartwood. It's the core of magic trees, and trust me, burning that stuff gives you a fire that's worth the trouble.
- Eating by the fire kindled with Heartwood has a special restorative effect. You'll feel stronger, fresher. Trust me, it's not your average camping meal.
- [Heart of the Woods]
- Good! But keep this in mind, finding what you need doesn't always happen on the first try. Yet with persistence, you'll get what you're after.
- Now, head into the forest and fetch me three pieces of Heartwood. Aim for the trees that are glowing.
-
- Oh well. Enjoy struggling through fatigue and raw critter meat. Without the magic of Kwalat's fires and food, you're in for a real treat. / Suit yourself. But remember, no magic fire means no magic recovery. Think on that next time you're feeling run down. / Turning down a chance to play lumberjack? Alright, your loss.
- [If not completed A Spark In the Dark or accepted Heart of the Woods]
- I'm good for now. But stick around, death never takes a vacation. / I've got it covered. Unless you know how to prevent a full-scale alien invasion. No? Then I'm good. / Nope. But keep your eyes peeled. This place changes quicker than a gnats' lunch.
- [If accepted A Spark In the Dark]
- Don't forget, 3 pieces. Not 2. Not 4. 3. / Haven't frozen to death yet, huh? / How's the wood hunt going, newbie?
- [If completed A Spark In the Dark]
- Well, look who's a regular Davy Crockett. Here's how to make a campfire. And some matches. You're going to need 'em.
- [If accepted Heart of the Woods]
- Done playing lumberjack yet? Or did the trees fight back? / If you're not back soon, I'll assume a tree fell on you. / Remember, Heartwood. Bright glow. Don't get it wrong.
- [If completed Heart of the Woods]
- Look at you, all alive and stuff. Good job. Here's the Heartwood Campfire Recipe.
- And remember, nothing warms your bones like a hot meal near Heartwood fire.