Difference between revisions of "Settings"
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Stratonian (talk | contribs) m (→Keyboard) |
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− | The [[settings]] menu can be accessed via the 'Settings' button after clicking the {{icon|Options Icon.png}} cog on the bottom-right corner of the screen. Settings can be reset to their defaults by clicking the 'Reset to Default' button in the top-right. | + | The [[settings]] menu can be accessed via the 'Settings' button after clicking the {{icon|Options Icon.png}} cog on the bottom-right corner of the screen. Settings are saved by clicking the 'Apply' button near the bottom-right. The settings in one section can can be reset to their defaults by clicking the 'Reset to Default' button in the top-right. |
==Graphics== | ==Graphics== | ||
:{{arrow}}Displaymode — "Windowed", "Fullscreen", or "Windowed Full screen". | :{{arrow}}Displaymode — "Windowed", "Fullscreen", or "Windowed Full screen". | ||
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:{{arrow}}Glass — Toggle glass effects. | :{{arrow}}Glass — Toggle glass effects. | ||
:{{arrow}}Parallax — Toggle parallax effects. | :{{arrow}}Parallax — Toggle parallax effects. | ||
+ | :{{arrow}}Ripple — Toggle ripple effects. | ||
:{{arrow}}Wetness — Toggle wetness effects. | :{{arrow}}Wetness — Toggle wetness effects. | ||
:{{arrow}}Scattering — Toggle light scattering effects. | :{{arrow}}Scattering — Toggle light scattering effects. | ||
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:{{arrow}}Attack nearest enemy — Whether attacks target the player's nearest enemy. | :{{arrow}}Attack nearest enemy — Whether attacks target the player's nearest enemy. | ||
:{{arrow}}Attack nearest to cursor enemy — Whether attacks target the nearest enemy to the player's cursor. | :{{arrow}}Attack nearest to cursor enemy — Whether attacks target the nearest enemy to the player's cursor. | ||
− | :{{arrow}}Smart | + | :{{arrow}}Smart Cast — Enable smart cast. |
:{{arrow}}Force Move Actions — Enable force move actions. | :{{arrow}}Force Move Actions — Enable force move actions. | ||
+ | |||
==Interface== | ==Interface== | ||
:{{arrow}}Main Interface Opacity — Control the opacity of all user interface. | :{{arrow}}Main Interface Opacity — Control the opacity of all user interface. | ||
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|Stop/cancel Action||<center>{{key|S}}</center>||Stop any player action in progress. | |Stop/cancel Action||<center>{{key|S}}</center>||Stop any player action in progress. | ||
|- | |- | ||
− | |Switching between combat and peaceful mode||<center>{{key|P}}</center>|| | + | |Switching between combat and peaceful mode||<center>{{key|P}}</center>||Toggle [[#PvP Mode|PvP mode]]. |
|- | |- | ||
|Walk/run||<center>{{key|\}}</center>||Toggle player walking/running. | |Walk/run||<center>{{key|\}}</center>||Toggle player walking/running. | ||
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|Unlink camera from hero||<center>{{key|L}}</center>||Toggle free camera movement. | |Unlink camera from hero||<center>{{key|L}}</center>||Toggle free camera movement. | ||
|- | |- | ||
− | |Centering the camera||<center>{{key| | + | |Centering the camera||<center>{{key|Space}}</center>||Centers the camera. |
|- | |- | ||
|Camera Up||<center>{{key|↑}}</center>||Shifts the camera up. | |Camera Up||<center>{{key|↑}}</center>||Shifts the camera up. |
Latest revision as of 20:47, 29 May 2024
The settings menu can be accessed via the 'Settings' button after clicking the cog on the bottom-right corner of the screen. Settings are saved by clicking the 'Apply' button near the bottom-right. The settings in one section can can be reset to their defaults by clicking the 'Reset to Default' button in the top-right.
Graphics[edit]
- Displaymode — "Windowed", "Fullscreen", or "Windowed Full screen".
- Resolution — Set the game's resolution.
- Cursor restrictions — Lock the cursor within the bounds of the game window.
- Graphic quality — Preset graphics options.
- FPS — Control the maximum number of Frames Per Second the game can run at.
- Water quality — Control water quality.
- Animated Portraits quality — Control the quality of the animated player portrait at the bottom of the screen.
- Shadows — Control the number of rendered shadows.
- Shadows Resolution — Control the resolution of shadows.
- Texture quality — Control texture quality.
- Antialiasing — Control the smoothing of object edges.
- Anisotropic Textures — Control the level of anisotropic filtering.
- Interaction Level — Control the distance at which far away objects are rendered.
- Vertical Sync — Toggle VSync.
- Soft Particles — Display soft particles.
- Bloom — Display bloom effects.
- Reflections — Display reflections.
- Color Grading — Toggle color grading.
- Terrain Blending — Toggle terrain blending.
- Other Post Effects — Toggle other post effects.
Advanced Settings[edit]
- Flow — Toggle flow effects.
- Glass — Toggle glass effects.
- Parallax — Toggle parallax effects.
- Ripple — Toggle ripple effects.
- Wetness — Toggle wetness effects.
- Scattering — Toggle light scattering effects.
- Ambient Occlusion — Toggle ambient occlusion.
- Destructables[sic] — Toggle destructible objects.
Sound[edit]
- Turn of all sounds — Mute the game.
- Master — Control the master volume.
- Music — Control music volume.
- Ambience — Control ambient volume.
- Effects — Control effects volume.
- Dialogue — Control dialogue volume.
- Interface — Control user interface volume.
- Footsteps — Control footsteps volume.
Gameplay[edit]
Show Information[edit]
- Show Ping — Display the game's ping in the bottom-right corner.
- Damage — Display damage output.
- Enemy names — Display enemy names.
- Guild name — Display another player's affiliated Guild.
- Ally guild name — Display an ally's affiliated guild.
- Character names — Display all player names.
- Pet names — Display names of player pets.
- Ally names — Display names of allies.
- Show FPS — Display the game's frames per second in the bottom-right corner.
Show Health[edit]
Tick each box to display that character's health below their name.
Movement Settings[edit]
- Attack nearest enemy — Whether attacks target the player's nearest enemy.
- Attack nearest to cursor enemy — Whether attacks target the nearest enemy to the player's cursor.
- Smart Cast — Enable smart cast.
- Force Move Actions — Enable force move actions.
Interface[edit]
- Main Interface Opacity — Control the opacity of all user interface.
- Minimap Opacity — Control the opacity of the Minimap.
- HUD Opacity — Control the opacity of the heads-up display.
- Chat Opacity — Control the opacity of the in-game chat.
- Modal Windows Opacity — Control the opacity of modal windows.
- Tooltips Opacity — Control the opacity of tooltips.
Keyboard[edit]
Option | Default | Description |
---|---|---|
Using Skill 1 | Activate Mastery Skill 1. | |
Using Skill 2 | Activate Mastery Skill 2. | |
Using Skill 3 | Activate Mastery Skill 3. | |
Using Skill 4 | Activate Mastery Skill 4. | |
Using Skill 5 | Activate Mastery Skill 5. | |
Universal Skill 1 | Activate Universal Skill 1. | |
Universal Skill 2 | Activate Universal Skill 2. | |
RMB | Right-click button. | |
LMB | Left-click button. | |
Stop/cancel Action | Stop any player action in progress. | |
Switching between combat and peaceful mode | Toggle PvP mode. | |
Walk/run | Toggle player walking/running. | |
Main menu | Open the main menu dialog. | |
Inventory | Open the Inventory. | |
Talents | Open the Talent menu. | |
Character window | Open the character menu. | |
Guild window | Open the Guild menu. | |
Unlink camera from hero | Toggle free camera movement. | |
Centering the camera | Centers the camera. | |
Camera Up | Shifts the camera up. | |
Camera Left | Shifts the camera left. | |
Camera Right | Shifts the camera right. | |
Camera Down | Shifts the camera down. |
PvP Mode[edit]
PvP Mode, when toggled off, only allows the player to attack those who have attacked them first. When toggled on, the player is allowed to attack any other player in a danger zone. PvP mode is automatically toggled on if any party member enters PvP with another player.